Myles banner

Myles

he/him

Timezone

America/los Angeles

Language

English

Identity

Neurodivergent
Cosplayer

About Myles

I’m Myles, a Game Master with 11 years and 4,000+ hours of tabletop experience, running in-person and online games without pause. I build dark, gritty, high-drama worlds full of unique gods, political intrigue, and realistic consequences. My longest campaign lasted five years, and moments like a battle against a titan who was also a world’s moon still linger in my mind. I run mostly theater-of-the-mind, using maps and resources for complex battles, and I “yes, and” player choices to let them shape the story. Players often say they feel part of something epic—a standard I aim for every session. I work exclusively in D&D 5e homebrew, drawing mechanics as needed, but I’ve also run Pathfinder 3e, D&D 2e–5e, Shadowrun, Cyberpunk 2077, and more. I favor epics, horror, politics, and character-driven stories. Comedy rarely appears because I take stakes seriously. Tabletop RPGs are more than games: they let you explore choices, test morality, and grow empathy. I build stories with a moral core—a lens for self-reflection through the characters you embody. Bring dice, imagination, and maybe a meat-stick snack or energy drink, and let’s create a world that lingers long after the session ends.

At a glance

Less than a year on StartPlaying

Featured Prompts

I became a GM because

I became a GM because I want players to experience life-changing moments, explore big ideas, and grow through story, without needing to face those trials in the real world.

My favorite books are

• The Dresden Files – Jim Butcher • The Blade Itself – Joe Abercrombie • The Name of the Wind – Patrick Rothfuss • Expeditionary Force – Craig Alanson • King’s Dark Tidings – Kel Kade • Sorcery Ascendant Sequence – Mitchell Hogan • Arcane Ascension Series – Andrew Rowe

When I'm not running games I'm...

A student, a father, and a storyteller who can’t stop refining worlds—even when the dice are put away.

How Myles runs games

Expect dark, gritty worlds with high-stakes choices, moral dilemmas, and political intrigue. Your decisions shape the story, battles challenge strategy, and consequences feel debilitating. I run theater-of-the-mind with maps for complex combat, emphasizing immersive role-play, collaboration, and stories to remember

Myles's ideal table

My ideal table is full of players who care about story, take consequences seriously, and want to immerse themselves in a world that pushes them emotionally, morally, and creatively.

Myles's Preferences

Systems

Dungeons & Dragons 5e
Pathfinder 2e
Dungeons & Dragons 3/3.5e
Shadowrun
Dungeons & Dragons 4e
Dungeons & Dragons 2e
Mutants and Masterminds (3e)
Advanced Dungeons & Dragons 2e

Game Mechanics

d20 System
d100 System

Game style

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Combat Lite

Tactical / Crunchy