Jon
he/him
5.0
(8)
Timezone
Language
Identity
About Jon
I started GM-ing out of necessity over 10 years ago because nobody would host a game at the time. I instantly fell in love with facilitating people's fantasies and helping everyone craft a world together. It also drastically improved my player relations and helped me realize how much of a team game this is. On a broader note, I'm a huge fan of art, poetry, and indie games of all kinds. These things are often inspiring to me and encourage me to always have fresh ideas while running games.
At a glance
Less than a year on StartPlaying
Highly rated for: Inclusive, Rule of Cool, Creativity
Average response time: 4 hours
Response rate: 100%
Featured Prompts
My 3 systems I'd bring to a desert island would be
Daggerheart. Dungeons and Dragons 5e. Bunkers and Badasses
My favorite shows/movies are
Hitchhiker's Guide to the Galaxy The Princess Bride Pirates of the Carribean
My favorite system of all Time is
Daggerheart Takes what I love about Dungeons and Dragons and adds a wonderful assortment of ideas from other TTRPGs.
How Jon runs games
A player-first experience. I aim for everyone to feel involved and a part of the story. I take the themes and topics they care about, and we flesh them out in the game together.
Featured Prompts
I prep by
Preparing for anything my players bring to the table. Designing encounters is big part of it as well.
My favorite trope is...
Expectation Subversion. None of my NPC's are aware of fantasy tropes.
Rules are...
More like guidelines than actual rules. ;)
Jon's ideal table
A table that welcomes all types. Minmaxxers, rules lawyers, veterans, and new players alike. everybody is welcome as long as they respect the vibe the table has agreed upon.
Featured Prompts
I love it when a player
is creative and confident. I adore when a player is comfortable enough to show their personality at my table.
I think metagaming...
Is largely unavoidable but best kept to a minimum.
My table is not the place for...
Rude or disrespectful people. I can help moderate issues between players, but if it's just being mean, then find another table.
Jon's Preferences
Game Mechanics
Game style
Roleplay Heavy
Combat Heavy
Rule of Cool (RoC)
Puzzle / Mystery Focused
Realm Building