MuteBanshee
she/they
5.0
(5)
Timezone
Language
Identity
About MuteBanshee
Embark on Inclusive, Epic Adventures with a Professional Dungeon Master! Join a world of imagination and storytelling led by a seasoned Dungeon Master who has been playing and running tabletop games since 1999. With over two decades of experience spanning three editions of Dungeons and Dragons, two editions of Pathfinder, multiple Cypher games, and various systems powered by the Apocalypse and Forged in the Dark, I bring expertise and passion to every session. As a transgender Dungeon Master, I create a welcoming and queer-inclusive space where everyone can be themselves and see their stories reflected. My games are character-driven and responsive, adapting to your choices and exploring your unique narratives. Here, your decisions shape the world, and we craft adventures that celebrate the diversity of every player at the table. Together, we'll build unforgettable moments, navigate thrilling challenges, and tell stories that matter to us all. Ready to dive into adventure? Let’s create something legendary!
At a glance
1 year on StartPlaying
Highly rated for: Inclusive, Creativity, Rule of Cool
Average response time: 24+ hours
Response rate: 100%
How MuteBanshee runs games
I thrive on the joy of creating something new together as a group. The worlds we explore in my games aren't just mine—they belong to everyone at the table, with each player contributing to the story and the setting. Cooperative world-building isn't just a tool; it's one of the most rewarding aspects of gaming, where every voice helps shape the adventure. Roleplaying is at the heart of my GM style. While I enjoy serious narratives, my favorite games blend meaningful challenges with moments of lighthearted fun. In a Strixhaven campaign, for example, I want my players to experience the full spectrum of college life—magic, mischief, and the everyday chaos of being a student with extraordinary powers. My games typically feature a balance of about 70% roleplay and 30% combat, though this can vary depending on the system. A game of Masks might lean more into action, but even then, the real story unfolds through character development and the emotional beats of teenagers navigating their powers and identities. I prioritize creating a safe and welcoming environment, using safety tools to ensure everyone is comfortable. I also believe session zeroes are crucial, as they set the tone, themes, and expectations of the game, helping us build a shared vision right from the start.
MuteBanshee's Preferences
Systems
Platforms