MalyNym
he/him
5.0
(5)
Timezone
Language
Identity
About MalyNym
Yo, what's up!? My name's Maly. I'm just a goblin dude who loves TTRPGs and collaborative storytelling! I have been deep into the hobby for over a decade, and I have experienced multiple different systems along the way. My current favorites are the Shadow series - Shadow of the Demon Lord/Weird Wizard, but I enjoy learning/playing/running systems of all kinds. The past 3 years I have run online, and I am familiar and proficient with Discord, Roll20, Fantasy Grounds, and Syrinscape.
At a glance
Less than a year on StartPlaying
Highly rated for: Sets the Mood, Inclusive, Storytelling
Average response time: Under 1 hour
Response rate: 100%
Featured Prompts
My favorite system of all Time is
Shadow of the Weird Wizard. I love the character advancement, magic system/spells, and the initiative system.
When I'm not running games I'm...
Listening to metal and hanging out with my 2 cats.
How MalyNym runs games
I give my players prompts to build their characters, then I take their concepts and ideas and weave them into the narrative. I enjoy bringing NPCs to life with voices, and I love to craft soundtracks for the sessions using Syrinscape. For the last few years I took to Twitch to attempt actual/live play campaigns. I have all the vods trimmed and stored on my YouTube if you would like a preview of my playstyle. (Linked below)
Featured Prompts
I prep by
having maps and possible encounters prepped. I also prep music for possible scenes.
When it comes to voices
I attempt to bring important NPCs to life with a voice.
MalyNym's ideal table
I want all my players to vibe with each other and with me as well. I want my players to be invested in their characters and with the narrative. I also want everyone to be chill and be there to have fun and tell cool stories.
Featured Prompts
I am for a vibe that's...
chill, relaxed, and invested.
I love it when a player
thinks outside the box with their abililities.
I think metagaming...
is not for my table.
MalyNym's Preferences
Systems
Platforms
Game Mechanics