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Luke The GM

he/him

5.0

(66)

Timezone

America/new York

Language

English

About Luke The GM

Hey there! I'm Luke and I run/teach my favorite tabletop games. My goal is to provide a consistent, high-quality experience in a player-friendly environment. My games start on time, typically with a 5-10 minute recap of the last session and any important in-game events or game-related updates. I only host games that I’m confident and passionate about, so you can trust that every session is well-prepared and engaging. Feedback is always welcome from my players, and I make every effort to improve on areas where needed.

At a glance

4 years on StartPlaying

272 games hosted

Highly rated for: Creativity, Sets the Mood, Storytelling

Featured Prompts

I became a GM because

I want to bring others into a world of fun and excitement. I enjoy teaching players new systems and helping them bring these games to their local groups. I especially love running the same adventure for new groups, mastering its delivery and seeing how each group handles a scene or encounter.

I got started GMing...

from playing a Star Wars Miniatures. My best friend helped me make a character, and before you know it I was robbing shopkeepers. My early days were as a player in Star Wars from WotC and also Fantasy Flight Games. I tried my hand as a GM, and it took me many years to finally find my style.

When I'm not running games I'm...

Preparing for games and writing adventures 😂. I enjoy running and going for walks, also cooking and baking. I really like to write adventures, so I keep a notepad at my desk, and a notepad that I take on my walks. I'll find a nice area to sit and take inspiration from life around me.

How Luke The GM runs games

Immersive. Cinematic. Action-packed. Player Spotlights. Visual and Audio Effects. My goal is to run the type of game that I'd want to play in. I want someone that knows the rules, but isn't going to grind the game to a halt when there's a question. I like immersion and atmosphere in a game, so having dynamic sound effects, visual effects or animations, and quality maps is an important focus. Most games are setup with blood splatters, attack animations and sound effects. Finally, I want to play a game where I can engage with the scene and the story, I want to explore my character while not knowing what comes next. If you're joining a campaign of mine, I'll likely ask what game do YOU want to play in and what encounters do you personally enjoy. I'll then work to craft the adventure to include some of those scenes. My games focus on immersion, keeping the adventure moving, engaging with players and their characters, and giving them a chance to shine. I use the Foundry Virtual Tabletop for the gameplay which will display your characters, the map, the dice, and everything you need to play. Foundry VTT runs best in Google Chrome and doesn't require a download or subscription. I host a private Discord server that will be used for our voice chat and banter.

Featured Prompts

I deal with rules issues by...

going with whatever makes the most sense. I'll ask the players at the table if they agree or disagree. Either way, the game must go on. Rule issues will be looked at post-game and any clarification will be posted on the Discord channel for the table so we all know.

Rules are...

a guideline for how the game should be played at its core. The rules are like a recipe on the back of a box. Custom materials, house rules, and "rule of cool" will always have a part in every game I run.

Luke The GM's ideal table

A group of players and forever-GMs that share the spotlight and enjoy the adventure and plot rather than upping the body-count or levelling up. We'll send GIFs about our victories and failures and create some really fun memories along the way.

Featured Prompts

I love it when a player

Gains the confidence to run their first game. Also hearing how some GMs have learned tricks or gained experience through my games so that they can improve their own.

I think metagaming...

can really ruin the mood at a table. I'm really fortunate to have some great players that, despite having expansive lore knowledge, do not act directly on it. This has led to some great encounters and scenes that would have been missed otherwise.

Luke The GM's Preferences

Platforms

Game style

Rule of Cool (RoC)

Sandbox / Open World

Puzzle / Mystery Focused

Luke The GM's games