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Cost Per Player

$20.00
Lily

Lily (she/her)

5.0

(11)

LGBTQ+
Neurodivergent

Less than a year on StartPlaying

3 games hosted

Highly rated for: Inclusive, Creativity, Sets the Mood

Average response time: 14 hours

Response rate: 100%

About me

Good day adventures! My name's Lily, and I'm a passionate DM who cares deeply about maintaining a welcoming, inclusive environment at the table. I've been DMing online games for over five years. I strive to make sessions thrilling and immersive, and pride myself on my use of music and sound effects to set the scene. I work hard to ensure my games are full of encounters that are challenging, diverse, memorable and rewarding. My table welcomes people from all walks of life. D&D is a hobby that you should get to engage with being unabashedly and unapologetically yourself. I work hard to ensure players have the right expectations, are informed of potentially upsetting content ahead of time, and most importantly feel comfortable sharing their boundaries with the table. I have zero tolerance for anyone disrespecting other players, most especially their boundaries. Many campaigns I've run have been players' introductions to D&D, and I love being able to share that with people and teach them how to play. I'm very comfortable explaining rules and helping build characters.

GM Style

I focus a lot on player agency. Typically my groups see more roleplay than combat, but ultimately that's down to the decisions of the party! I maintain a world with verisimilitude through use of atmospheric music and sound effects, and several detailed battle maps of all the major locations in an adventure. Generally I prefer to hand-wave things like tracking rations and ammunition and encumbrance, but if a player wants to engage with systems like these I'm happy to oblige. I am not a voice actor! I do my best to improve at my voice acting but it is definitely not one of my strengths at this time. Instead I lean more on encounter design and well-written situations and consequences. I prefer my sessions to be shorter but tighter. Two to four hours of focused gameplay is more enjoyable for me than longer sessions which can start to drag.

Game platforms used
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