Cost Per Player
$15.00
5.0
(8)
Less than a year on StartPlaying
13 games hosted
Highly rated for: Creativity, Storytelling, Rule of Cool
Average response time: 6 hours
Response rate: 100%
About me
Found my way back to TTRPG's thanks to the actual play craze but I've been running games for over twenty years. However, if shows like Critical Role and Dimension 20 brought you to the hobby because you're interested in exploring character and story, pushing your improv skills, that is precisely how I like to run games. I wouldn't necessarily choose D&D over other systems but if you want a more character driven game with heavily improvised elements I might be the GM for you. I'm not against maps and tactical combat, I even think I'm relatively good at them, but don't expect them to be the focus of any of my games. I'm a writer, filmmaker, and all round creative nerd whose personal favourite TTRPG is FATE but when the chance to start a game comes up I'm always interested in trying a new system. https://www.youtube.com/@KristiansBrain
GM Style
I like to build a game from player backstories, creating a personal story driven by the characters goals. I don't expect players to constantly be in character or to perform like professional actors (I certainly am not), just that they understand that making decisions in character will be rewarded more than battle strategy. I homebrew extensively, writing largely session to session, so every game is completely unique and crafted by the players, not to be repeated. As a writer I have found I can improvise around the players interests smoothly and build on their ideas rather than walk them through my own. Expect largely theatre of the mind style player driven stories, with a lot of improvisation where the players every decision can change the entire drive of the game in more ways than they might expect, with the rule of cool front and centre.
Games played
Game Master Reviews (8)
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