
Kingdom
they/them
4.8
(5)
Timezone
Language
Identity
About Kingdom
Hey, I'm Kingdom. I have been playing and DMing Dungeons and Dragons for 10 years now, and I love it. I originally got into D&D by listening to and/or watching Critical Role, The Adventure Zone, and XPtoLevel3, all of which I still enjoy today. Over the course of my 10 years 10 years, I've mainly played as the DM, but have also played in a couple of campaigns as a player. I have Dmed campaigns across many different genres and have found that I am most comfortable playing with horror themes in a high-fantasy setting. My current campaign, which has been going on for three years now, is set in my homebrew world of Narrilia and is set in a high-fantasy era in which magical mutations on legendary monsters are wreaking havoc across the continent my players are travelling through. Homebrew is what I enjoy most of all. Over the years, I have made various Subclasses, Species/subspecies, spells, magic items, feats, and monsters, all for my players and me to enjoy. All in all, I love Dungeons and Dragons, and I'm looking forward to playing more in the future.
At a glance
Less than a year on StartPlaying
Highly rated for: Knows the Rules, World Builder, Storytelling
Featured Prompts
When I'm not running games I'm...
Performing in shows (Muscials, plays and concerts), or playing video games
How Kingdom runs games
I love all parts of Dungeons and Dragons. I have experience performing on stage (15 years), so your backstory and how a character acts through the story are important to me to get right. To me, combat is just another opportunity to tell the story of the campaigns. I try to make sure that each combat my players are in makes sense for the World, Story, and the area's theming. I also enjoy it when they aren't just slog-fests; I aim to make each encounter like a puzzle, where there will always be more than one option for players to succeed (Including punching their way out) I think homebrew is my favourite part about DMing. Creating a world and story, and helping my players develop the practical aspects of their ideas, is why I prefer DMing. I have plenty of already-made homebrew ideas for players to use, and I'm more than willing to create more and add to my collection.
Featured Prompts
My games focus on...
The narrative built by the characters their actions and goals
When it comes to voices
I don't expect anything from my players, but I enjoy creating dynamic characters for them to interact with.
Kingdom's ideal table
I love a mix of everything, Roleplayers, min-maxers, newbies, vetrans I find it all balances out in the end
Featured Prompts
If you're into ___, you're going to love my table
cinematic combats and intense roleplay moments
Kingdom's Preferences
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