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Joe

he/him

5.0

(2)

Timezone

America/new York

About Joe

I started playing RPGs in HS and College where I both DM/GM'd games and played characters. Our group ran AD&D, Torg, Twilight 2000, and Call of Cthulhu. We also toyed with several others: Traveler (Classic), James Bond, Morrow Project, Cyberpunk. I took a break for a bit and I'm back into the RPG realm with recent games in Cthulhu and Daggerheart. I'm deeply into technology and enjoy finding the right balance for my groups with non-AI RPG assistive tech while keeping it focused on the "role playing" nature of the game.

At a glance

2 years on StartPlaying

5 games hosted

Highly rated for: Creativity, Rule of Cool, Inclusive

Featured Prompts

I got started GMing...

in high school where my friend group would play all sorts of RPGs, sometimes just to try them out, other times to run campaigns. I leaned towards game systems like TORG and Twilight 2000, but have recently found Daggerheart.

My 3 systems I'd bring to a desert island would be

Call of Cthulhu - near and dear to where I spent time in RPGs TORG - it was so different from the AD&D and other systems Morrow Project - to geek out on its complicated system that I'd never use

How Joe runs games

I try to strike a balance between intrigue/mystery and adventure. On longer campaigns, I like designing a long mystery that unfolds and twists along the way that generates smaller quests/challenges for the party. I prefer a collaborative style with the players rather than a GM vs the party atmosphere. While combat is important and there will be crucial battles, it isn't the end all be all of my campaigns.

Joe's ideal table

I like running relaxed games where the atmosphere is more collaborative than GM vs Player. It's about the story and developing it while having fun and challenging ourselves.

Joe's Preferences

Systems

Twilight 2000
Daggerheart

Game style

Theater of the Mind

Play By Post

Puzzle / Mystery Focused

Joe's games