Ive been a tabletop gamer since the late 80s. Ive been running my own games from D&D to Stars Without Number and many things in between. I have a background in education and psychology and my recurring players kept telling me I should run games for a living. I have a big family so I understand the desire to play hours not the "traditional" 6pm on a weekend night. Because I love to teach, I have patience for those wanting to try out TTRPGs without feeling a little intimidated by veteran players. Drop me a line and let the shenanigans begin!
GM style really depends on the group. If I'm teaching new players, I tend to run "gently". If I have veteran players I pull fewer punches though I am always laid back. For me it's far more about the story and less about the dice. I prefer to have a good mix of action and combat and roleplay. My regular group of players knows to expect some house rules and that rules are a guide. Sometimes the moment calls for fast and loose and other times, the hard rules are critical. If my players aren't having fun then Im not doing something right.
Game platforms used
Player reviews (6)
Tabletop Roleplaying Games Run by Game Masters
- Find a game to join solo or search for a professional game master for you and your friends/coworkers/family.
- Book your session and wait for the Game Master to approve you.
- If you don't have a blast with your first game, your next game is on us.