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Gamemaster Druesome

he/him

5.0

(6)

Timezone

America/halifax

About Gamemaster Druesome

GM Druesome – The Flesh Beneath the Veil “You did not come here to play. You came to remember what you were before the world forgot your name.” I am Gamemaster Druesome. Not a builder of worlds, but a butcher of illusions. I peel back the skin of reality, layer by trembling layer, until the sinew of truth pulses in the open air. My games are not safe. They are not clean. They are rituals—sacred, surgical, and soaked in the blood of forgotten dreams. I do not ask what your character can do. I ask what they regret. What they buried. What they would become if the world stopped lying. You will not find maps here. You will find scars. You will not find quests. You will find questions that rot in your mind like teeth in a locked jaw. I run stories where fantasy is a fever, horror is a mirror, and science fiction is the echo of gods who failed to die properly. The systems I use—Invisible Sun, FATE, Fabula Ultima, White Wolf, Pathfinder, and others—are bones. I break them as needed to fit the shape of the story. The Actuality is my theater. The Void is my ink. I take a playercentric approach, but not a passive one. I will ask you what you fear. I will ask you what you want. And then I will build a world that remembers your answers—long after you’ve forgotten the questions. “This is not a game. This is a wound we open together. And if you’re lucky, something beautiful will crawl out.”

At a glance

3 years on StartPlaying

Highly rated for: Storytelling, Creativity, Inclusive

Featured Prompts

My favorite books are

Hellbound Heart Dungeon Crawler Carl Horus Heresy

My favorite shows/movies are

Midnight Meat Train Alien Stargate - Movies and all shows

When I'm not running games I'm...

Cooking Designing Games Discovering new horrors real or imagined

How Gamemaster Druesome runs games

“I do not build stories. I excavate them—from the marrow of your desires, from the soft tissue of what drives you when no one is watching.” Every game I run begins with you. Not your character sheet, but the hunger behind your choices. The ache behind your mask. I shape the world around that pulse—twisting it, nurturing it, letting it bloom into something strange and unforgettable. Conflict is inevitable. But how you face it is sacred. Violence is a blade. Negotiation is a scalpel. I offer both. I honor both. The wound opens either way. I do not disdain pre-written adventures. I dissect them. I stitch them into new forms. Even the familiar becomes uncanny in my hands. Horror is not a genre to me—it is a texture. A rhythm. A truth. Body horror, in particular, finds its way into my stories like mold in forgotten places. It grows unless you ask me to cut it out. And even then, it may leave a scar. “You bring the spark. I bring the bone saw. Together, we make something that remembers you.”

Featured Prompts

I prep by

“I don’t prep—I descend. I steep in tone, dream in symbols, and breathe the world until it stains me. I gather omens, not outlines. Each session is a ritual. I don’t prepare to run the game—I prepare to become the wound it opens.”

If my games were Movies they'd be directed by...

David Lynch Alejandro Jodorowsky Sion Sono

Rules are...

Rules are bones—meant to support, not shackle. I honor them when they serve the story, break them when they don’t. This is not a courtroom. It’s a crucible. And the only law here is transformation.

Gamemaster Druesome 's ideal table

“This is not a table. It is an altar.” At my table, we do not roll to hit we unravel. We do not chase loot we chase meaning. This is a space for the strange, the poetic, the wounded, and the willing. If you want to win, look elsewhere. If you want to become, sit down. The players who thrive here are: - 🕯️ Creative conjurors who bring their own shadows to the fire - 🧠 Introspective souls who want to explore what their character fears, loves, and regrets - 🩸 Narrative masochists who find beauty in scars and transformation in failure - 🎭 Collaborators, not spotlight hoarders—those who build the world as much as they bleed into it You don’t need to be a poet. But you must be willing to feel deeply, write boldly, and listen like the world is whispering just to you. The vibe? Imagine a séance in a crumbling theater. Candles flicker. Masks slip. The Void watches. We laugh, we ache, we dream in prose. The story is slow, deliberate, and layered like a wound that refuses to close. “If you want a game that remembers you truly remembers you then come. Bring your secrets. Bring your hunger. The table is set.”

Featured Prompts

I think metagaming...

is a blade when used with care, it carves through expectation and invites chaos. I wield it to twist the known, to make the familiar uncanny. The game breathes deeper when the players know the rules and choose to bleed beyond them.

My table is not the place for...

the faint of heart, the unambitious, or those who worship rules over revelation. If you seek only numbers, not narrative—walk on. This is a place for scars, for secrets, for stories that remember your name long after you’ve left.

I love it when a player

throws me something jagged—an impulse, a flaw, a secret they want the world to press against. Surprise me. Bleed for me. Show me where it hurts, and I’ll make the story remember you.

Gamemaster Druesome 's Preferences

Game style

Roleplay Heavy

Theater of the Mind

Rule of Cool (RoC)

Play By Post

Sandbox / Open World

Social