
Gustavo Piazza
he/him
4.9
(39)
Timezone
About Gustavo Piazza
Being a dungeon master for over 25 years, I design immersive experiences, emphasizing role-play, storytelling, and atmosphere-building. I conceive each scene as a challenge; the goal is to create an exciting and meaningful event at every encounter. Players are in total control of their characters' choices and the direction the campaign will go. Even if we are playing an official module, that doesn't mean that you are stuck on a railroad. If the worldbuilding is rich enough, all campaigns are sandbox. If you are looking for thrilling adventures and astonishing challenges, join one of my games and prepare yourself for memorable games and high adventure!
At a glance
2 years on StartPlaying
364 games hosted
Highly rated for: Storytelling, Sets the Mood, Visual Aid
How Gustavo Piazza runs games
I choose to DM pre-made campaigns because, otherwise, I would spend all my time writing the adventures and I wouldn't have time to create so many amazing details that take the adventure to a whole other level. I always rewrite a lot of the official campaigns adding much more interesting storylines and injecting depth and life into the character and the world. My worldbuilding is rich, coherent, intricate, and exciting. My games have the highest production value. I always choose the most beautiful maps and images from the most praised professional artists for almost every scene, NPC, and item (even for the least important of them). I use many resources available for Foundry, like dynamic lighting, immersive soundscapes, and moving soundtracks. I deliver vivid descriptions of environments, characters, objects, actions, and events. Exploring sounds, smells, temperatures, movements, emotions, nuances, and whatever it takes to make you feel inside the game world. I give all I got to the roleplay. I'm not a professional actor, but I really do what I can to make each NPC memorable and unique. I create different voices, mannerisms, personalities, and full backgrounds for even the supporting characters. And most of all, I understand that the game is yours and not mine. So all these preps are to create the ultimate sandbox, for your character to feel instigated to explore and absolutely free to choose your own path and make this fantasy world your own.