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Doomy Mac

Doomy Mac (any/all)

5.0

(8)

Less than a year on StartPlaying

8 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

About me

As a pro GM I have identity issues. So many identities, so many issues. In every day life I have issues too, but they are few. I am a father and a husband. I love my family, our little twig of a branch of an old highland clan. My family is multicultural, with me being raised in New Zealand, and my wife growing up in Cambodia. We live in Siem Reap with our three children. Our lives have come together and intertwined and we are blessed. I love stories and conversation. I take time to dream. I live a simple life with games and stories being my source of entertainment and connection with the people around me. Everyone has a story to tell, and anyone can bond through playing games. With a background in hospitality, tourism and community work, I will endeavor to make sure you are well cared for while I throw hell and highwater at your characters. It won't seem like it as an ogre cooks your pet or a dragon burns your companion to a crisp, but I do so with love and the hope for a fun escape from our varied daily lives that can still have a meaningful resonance in our thoughts. I've seen mayhem and magic, triumph and loss and even unexpected moments of depth and emotional gravitas at game tables I've hosted. It is my hope that this site will give me the opportunity to run games for players who embrace a spirit of cooperation and a willingness to push through adversity together in any number of weird and wonderful ways.

GM Style

This isn’t your father’s D&D…it’s your batsh*t crazy uncles’ D&D, straight from the smokey garage with faded Errol Otus posters on the walls and Black Sabbath shredding up in the old tape deck. You might turn up your nose at first, but once the dice start rolling you find yourself sucked in. Yeah, I'm that guy. Welcome to my imaginary world. I draw on my Scots heritage of tales of little folk, giants and hags, a youth spent of devouring fantasy, science fiction and historical fiction (while my eyes could still see in the dark). I draw on old stories such as those from the Iliad, the Odyssey, and the Old Testament, and newer ones like those told of Beowulf, Tristan & Isolde, Cu Chulainn & the Morrigan, Siegfried & Kreimhild. I am full of myth and my cup runneth over. The story teller in me compels me to use silly or scary voices sometimes, but I don't expect you to if you don't want to. We all have our own way of playing the game in an engaging and thoughtful manner, and we bring the most fun to the table when we are using a voice that conveys our character in a way we are personally comfortable with. People have different aspirations when playing RPG's. I try to accomodate everyone, and hope that you will try to as well. Rulings over rules. When stripped back to it's racing bones, D&D is a simple, fun and flexible roleplaying system. Lets make the most of it and play games that embrace bravery, the clatter of dice, cries of despair and howls of glory. I really like Owlbear Rodeo and Discord as ways to connect us for a game. Currently I use Google Drive & Sheets for character sheets and handouts, and am looking at options for shared online world building and campaign management. In truth though, even if all we have is mic & headset, paper, pencil & dice, we have everything we need to play a roleplaying game. Some people prefer one way or the other, I'm easy. I run my home D&D campaign setting "Lands of Caldrona" with my variant ruleset called "Deathray & Dragonbreath" which was built on an already upgraded B/X chassis in my garage to stand toe to toe with newer versions of the game. If you've played any version of D&D before, you'll pick it up easy. It's rules light, flexible and relies on engagement, wit & dice not piles of rulebooks. I also enjoy running roleplaying adventures using D&D5e and D100 systems like Call of Cthulhu and Mythras, and am well read on many other rule systems, settings and adventures which I often draw inspiration from. While I've run a lot of one shots, and enjoy the "all in" game that usually results from that style of play, for me the gradually building layers and momentum of campaign play is where roleplaying games really shine as players come to grips with rules, setting, their characters and most importantly one another as they form a bond of fellowship and forge their own unique story. Influences Childhood heroes: Robin Hood, Ned Kelly & Jesus Christ. Music: The Wailers, The Highwaymen, Bob Dylan, Sinead O'Connor, Black Sabbath, Marlon Williams, Tracy Chapman, Midnight Oil. Inspiring Games: BECMI Dungeons & Dragons, Chess, Rugby, Blood Bowl, Mount & Blade, Rome Total War, Pixel Dungeon, Stardew Valley. Films: The Good the Bad & the Ugly, Excalibur, Spirited Away & Princess Mononoke, Fellowship of the Ring, The Dark Horse, Miracle Maker, Crouching Tiger Hidden Dragon, Hunt For the Wilderpeople.

Game Master Reviews (8)

Proficiencies

Players say this GM is great at:

Creativity

Knows the Rules

Storytelling

Rwadrithdru avatar

Rwadrithdru

Played 8 sessions

Really good at world-building and getting you invested in the game

sharn ross avatar

sharn ross

Played 8 sessions

Having played with Mac years ago in his garage, I jumped into a game with him recently on StartPlaying with no hesitation. Doomy runs a good game of D&D. I always tell him someone should write up his adventures as fantasy novels, but he just likes running games and giving people a fun time. First time playing online for me, and a bit different to the crazy shenanagins we had at the table back in the day, but his talent as a dungeon master carrys over well, and I had fun playing with a bunch of people I've never met in real life. Never thought I'd pay to play a game of D&D, but it's probably worth it as Doomy puts in a lot of solid work getting his games ready, and he's good at flying by the seat of his pants when his players really put unexpected stuff on him.

Erin avatar

Erin

Played 8 sessions

Good adventure! Doomy presented lots of options for us to run with which made for an interesting session. We chose an option that was not presented, and were allowed to run with it. Doomy managed the switch really well and the game continued smoothly. He knows how to tell a good story, sets the scene well and involves all of the players. A great GM for beginners and experienced players alike. Highly recommended.

Oscar Reid avatar

Oscar Reid

Played 4 sessions

Rich is the kind of DM who will make you love old-school style DnD without wanting to pull your hair out or slaughtering your character every session. Equally comfortable running a truly nasty rival party in a more mature game or a shopping spree to purple-up Trollskull Manor with the family, they're truly a master at setting an appropriate atmosphere as the game progresses and the stakes rise or fall. Great at translating player intention to character-action with newer players or alternative rulesets too, but if you want to min-max your action-bonusaction-reaction, you better have it thought out ahead of your turn!

Eilish avatar

Eilish

Played 4 sessions

Had a great 4 week campaign!! DM kept the game moving really well while giving the players plenty of path choices. Created a super cool world and interesting NPCs that players felt invested in. Confident in all the rules.

Darren avatar

Darren

Played 4 sessions

Doomy deeply invests his creative energy into interesting and fun home brewed adventures. He was organized and able to respond to player led story deviations with wit and depth. His games involved well thought out plots that were rich in folklore and fairytale.

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