Dean Clark
he/him
5.0
(35)
Timezone
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Identity
About Dean Clark
As a writer for the game industry, I thought it would be beneficial to take my talent and upgrade from player to Game Master. I spent two years running various campaigns for multiple groups, both module-based and homebrewed, and have practiced my skills in this role before deciding to join this site. Now, I believe I can deliver an entertaining and unique experience.
At a glance
2 years on StartPlaying
385 games hosted
Highly rated for: Creativity, Teacher, Knows the Rules
Average response time: Under 1 hour
Response rate: 100%
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Featured Prompts
My favorite books are
The Inheritance Cycle (Eragon series), Goosebumps, Harry Potter, Cirque du Freak, and more.
How Dean Clark runs games
For One-Shot Games: Premade Characters for all main line classes are available. Groups of 3-6 players can take advantage of my GROUP BOOKING 25% off for all players discount! My Available Working Hours (game start time) are: - Tuesday from 12pm to 11pm EST - Saturday from 6pm to 9pm EST ------------------------------------------- For Campaign Players: - Party size preference is 4-6 players, but can handle larger parties - Engaging and Immersive GM - Balanced roleplay with challenging combat - Light riddles and puzzles will take place at various moments in my campaigns - Special, personal touches are taken into consideration and applied in-game for players - If players provide a background, I give them the option to have it be part of the campaign in some way
Featured Prompts
Rules are...
- Majority RAW for D&D 5.5e - Insight Checks are rolled by the GM, using players modifier - Death Saving Throws are revealed discreetly to the GM - Health Potions can be a Bonus Action with the caveat that you roll to see how much health is gained - Health Potions used as an Action give full amount
When it comes to voices
While I am not a voice actor, I do try to give fitting and consistent voices for each different NPC my players interact with. To pull this off, I have a few standard voices for stereotypical use and homebrewed NPC's for consistent visits, such as magic shops.
Dean Clark's Preferences
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