Davi banner

Davi

he/him

4.2

(25)

Timezone

Etc/gmt

Language

English

Identity

LGBTQ+
Voice Actor
No Gen AI

About Davi

Hi, I'm Davi. I live in a town with no game stores, where D&D isn't really a thing. I found it online at eleven, started joining games with people from all over the world, and fell for it straight away. It showed me that a group of strangers can build a whole world together without anyone being in the same room. When I'm not running games, I'm usually outside. I love nature and how it all works, and I like going on my own little adventures around the countryside, just to see what's out there. Then I end up at my local cafe with a notebook, writing down anything I think I could use, whether that's for the games I'm running now or ones I'd like to run one day. I think that's why I like worlds that feel real, with places you want to go back to and people who remember you. I want my table to feel a bit like those walks: you don't know what's around the corner, but it's worth finding out. I still play in other people's games when I get the chance, because it reminds me what it's like on the player's side of the table. The best part of all of it has been the people, though. Some of my closest friends are people I first met at a game.

At a glance

2 years on StartPlaying

117 games hosted

Highly rated for: Creativity, Storytelling, World Builder

$20 per session

Average response time: Under 1 hour

Response rate: 100%

Featured Prompts

I became a GM because

I know what it's like to love something nobody around you does. There are no game stores where I live, so I found D&D online and ended up at tables with people from all over the world. I started running games so I could be the one who turns a stranger's evening into an adventure.

I ran my first game...

In my bedroom with three friends and a map drawn on the back of a piece of undone homework. I'd planned a dragon fight, and one of them tried to befriend it instead. I had no rule for that, so I made one up, and it went better than my plan.

My favorite shows/movies are

Arcane, Castlevania, The Witcher, Mission: Impossible, John Wick and Shrek. The first three are my kind of fantasy: grim, stylish, and nobody is all good or all bad. Mission: Impossible and John Wick are the other half. I love a plan that falls apart halfway through and a fight that's been properly

How Davi runs games

I run my games around the people at the table, not a plot I've already decided on. You'll tell me what your character cares about, and I'll make sure the world cares back. If you save a stranger's life, you'll run into them again. If you cause trouble somewhere, people remember it. I'd rather work with your ideas than steer you away from them. If you try something I didn't see coming, I'll roll with it and see where it goes, and some of the best moments in my games have been exactly that. Every NPC gets a voice, and everyone gets time in the spotlight, not just whoever talks the most. My games are roleplay-heavy with lighter combat. I stick to the rules, but I'm not going to spend twenty minutes arguing about one, so the game keeps moving. If it's a good idea, we find a way to make it work. After sessions I ask what you'd like more or less of, and I use lines and veils and X-cards so everyone feels comfortable with the story we're telling.

Featured Prompts

If my games were Movies they'd be directed by...

Peter Jackson, because I firmly believe every journey should be longer than expected and every side character deserves far more screen time than they probably should.

Rules are...

There to make the game work. I'm not interested in ignoring them, but I'm also not interested in spending twenty minutes arguing about them when there's a dragon trying to eat somebody.

When it comes to voices

Every NPC gets one. Some are good. Some are terrible. All of them become legally binding the moment my players get attached to them.

Davi's ideal table

My table is relaxed, friendly and a bit chaotic in the best way. We laugh a lot, and people get properly invested in their characters. Most of the group chats in Discord between sessions, and it's not unusual for someone to still be talking about last week's scene before the next one starts. You'll fit in well if you like roleplay more than combat, enjoy getting creative with your character, and don't mind making things up as you go. You don't need to be a rules expert or have years of experience. If you're new, or just not that confident yet, that's fine. I'll teach you what you need and I'm happy to go at your pace. It probably isn't the right table if you mainly want long, heavy fights, or you want to optimise your character to win. I'm also not a fan of players treating the game as something to beat, or the other people at the table as competition. We're all building the story together, and I want everyone to feel comfortable doing it. Every game starts with a Session 0 where we talk through what everyone wants, what they'd rather avoid, and how we'll look after each other at the table.

Featured Prompts

I am for a vibe that's...

Like a group of friends gathering around a campfire and accidentally finding themselves in an incredible story together.

I love it when a player

Gets excited about something I never expected. The random NPC. The throwaway festival. The suspicious goat that was only supposed to exist for thirty seconds. Those moments usually end up becoming some of the best parts of the campaign.

I think it's a red flag when players...

Treat the game like they're trying to beat it. We're building a story together, not competing against each other. Also, if you immediately want to rob every shopkeeper you meet, we might not be on exactly the same wavelength.