Davi banner

Davi

he/him

4.1

(22)

Timezone

Etc/gmt

Language

English

Identity

LGBTQ+
Teacher/Educator
Voice Actor

About Davi

Hi, I'm Davi. I'm currently a university student from the UK and an unapologetic fantasy nerd. I started running D&D when I was eleven after falling in love with fantasy worlds where ordinary people could become legends. What began as running games for friends somehow turned into a huge part of my life. Seven years later, I still spend most days thinking about stories, worldbuilding, and the next adventure. Outside of tabletop games, you'll usually find me buried in fantasy novels, sketching out new ideas for settings, or disappearing down some obscure bit of lore that absolutely didn't need three hours of research. I'm also a player whenever I get the chance. I love being on both sides of the screen, and some of my favourite memories come from sitting at someone else's table and getting completely swept up in their world. More than anything, I enjoy meeting people through this hobby. Some of my closest friendships started because a group of strangers decided to roll some dice together. When I'm not studying or running games, I'm usually building something new, whether that's a homebrew system, a setting, a one-shot, or a completely unnecessary spreadsheet that seemed like a good idea at the time.

At a glance

2 years on StartPlaying

66 games hosted

Highly rated for: Creativity, Storytelling, World Builder

Featured Prompts

I became a GM because

I fell in love with collaborative storytelling and wanted to create the experiences that made me fall in love with D&D. Seven years later, I'm still chasing that moment when strangers become friends building something unforgettable together.

I got started GMing...

When I realized the stories I loved most were the ones I built with others. D&D gave me a way to connect with people worldwide. Now I run 6+ weekly campaigns because I'm obsessed with helping others discover that same sense of belonging and adventure.

When I'm not running games I'm...

Prepping sessions, commissioning NPC artwork, or building playlists for story arcs. I also play in other people's games, staying on the player side keeps me sharp and reminds me what makes sessions truly memorable.

How Davi runs games

I love stories where the world feels alive. Not because there's a thousand pages of lore hidden behind it, but because it feels like people actually live there. Festivals happen whether the party attends them or not. Villains have plans. Villages have traditions. NPCs have families, ambitions, grudges, and bad habits. The world keeps moving when the camera isn't pointed at it. As a GM, that's the experience I'm always trying to create. I want players to become attached to places. To remember the inn they always returned to. The festival they accidentally caused chaos at. The shopkeeper they swore they'd never forget. The rival they spent months trying to outsmart. The best stories are rarely the ones that happen because a quest marker told you where to go. My games tend to be highly character-driven, but not in the sense that your backstory gets copied into the plot. Rather, I want your character to feel like they genuinely belong in the world. Their choices matter. Their reputation grows. People remember them. The setting changes because they were there. Whether I'm running gothic horror, epic fantasy, or something quieter and more personal, that's the goal: a world that feels real enough that you start treating it like a place instead of a game. The rules matter. Good combat matters. Great roleplay matters. But if I've done my job properly, the thing you'll remember most isn't a dice roll. It's a place.

Featured Prompts

If my games were Movies they'd be directed by...

Peter Jackson, because I firmly believe every journey should be longer than expected and every side character deserves far more screen time than they probably should.

Rules are...

There to make the game work. I'm not interested in ignoring them, but I'm also not interested in spending twenty minutes arguing about them when there's a dragon trying to eat somebody.

When it comes to voices

Every NPC gets one. Some are good. Some are terrible. All of them become legally binding the moment my players get attached to them.

Davi's ideal table

My ideal table is one where the conversation doesn't stop when the session ends. People sharing memes in Discord. Talking about theories during the week. Celebrating each other's character moments. Getting excited for next session before the current one has even finished. Of course I love great roleplay and memorable stories, but my favourite campaigns have always been the ones where a group of strangers slowly becomes a group of friends. The best tables laugh together, get invested together, occasionally derail everything together, and genuinely care about what happens next. Not just because of the story, but because they're excited to spend another evening with the people around the table. That's the kind of group I'm always hoping to build.

Featured Prompts

I am for a vibe that's...

Like a group of friends gathering around a campfire and accidentally finding themselves in an incredible story together.

I love it when a player

Gets excited about something I never expected. The random NPC. The throwaway festival. The suspicious goat that was only supposed to exist for thirty seconds. Those moments usually end up becoming some of the best parts of the campaign.

I think it's a red flag when players...

Treat the game like they're trying to beat it. We're building a story together, not competing against each other. Also, if you immediately want to rob every shopkeeper you meet, we might not be on exactly the same wavelength.

Davi's Preferences

Game Mechanics

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Combat Lite

Puzzle / Mystery Focused