
Thomas
he/him
Timezone
Language
Identity
About Thomas
40 Years playing and Dming TTRPGs..mostly D&D, DaggerHeart, and Fiasco. Autistic,3rd party Content for DND 5E, Homebrew and Worldbuilder.
At a glance
Less than a year on StartPlaying
Featured Prompts
I became a GM because
I love worldbuilding and sharing stories with the people I play with
My 3 systems I'd bring to a desert island would be
Dnd 5e, DaggerHeart, Fiasco
The three words my players would use to describe me are...
creative, fun, fair
How Thomas runs games
Narrative Focused with Roleplay/Combat that drives the story. Unique Settings available.. Imaginative twists and inclusion of character backstories
Featured Prompts
I deal with rules issues by...
Judgment call during session, then call for a break and discuss the issue with players/party and come to a resolution which might be letting the judgment stand, a retcon, or stating it will work in a different way from that point forward.
My games focus on...
Roleplay, Storyplot, Interaction between PCs/NPCs, backstories, and combat that drives the narrative
Rules are...
guidelines to how the game mechanics function but should never limit players/gms creativity or narrative.
Thomas's ideal table
My table is tolerant, fair, and laidback as well as entertaining. Players that get along well with others, share the spotlight, and try not to overtalk others will do well in fitting in with the table. The general vibe is entertaining, casual but focused on the game session. I prefer to leave real life drama, politics, religion, etc. out of the game sessions.
Featured Prompts
I am for a vibe that's...
fun laidback but focused on the game
If you're into ___, you're going to love my table
Narrative and Creative Storytelling
I love it when a player
creates a detailed and interesting backstory for their characters
Thomas's Preferences
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