StartPlaying logo
game master profile header image
Profesor Haltr

Profesor Haltr (he/him)

5.0

(4)

Streamer
Hispanic/Latinx
Neurodivergent
Teacher/Educator

Less than a year on StartPlaying

Highly rated for: Creativity, Inclusive, Rule of Cool

About me

I am a seasoned TTRPG player for 8+ years, only reason I never GMed was because of a single reason "Rules as Written". I was told this idea that the DM should always have the world all on their own and use the book as a fixed guide for encounters and roleplay. Now that I know "Rule of Cool" exists, my approach to TTRPGs has completely changed and I can now enjoy all the years of learning the games and the new systems that allow more freedom and roleplay. As a Pychologist I believe in creating safe spaces for people at the table at all times, no matter the theme or stakes of a game. As a teacher it is my duty to continue learning and teaching whenever I can, so I love the approach to new game systems and "Learn and Play" kind of templates For me TTRPGs are a foundation of creation, characters and worlds that we can immerse ourselves, learn new ways to interact and have fun, and maybe learn a thing or two about those near us through games. When it comes to safety expect special attention to "Session 0" and a homebrew addition called "Continuos boundaries at the table".

GM Style

I love roleplay, as a theater kid myself and with out-going characters in my home games, I love bold acting and roleplaying choices, my rule in character creation is "anything can be run, as long as the character is consistent". Expect out of the box One-shots and Mini-campaigns, if there is a cool theme to follow and play through, this is the kind of table to experiment in! Although I like the idea of ending fights in satisfying ways instead of having people hitting HP, if your character can think of a way to end a fight in-universe, it can probably be done. I bend the rules (sorry) to include hard-hitting story beats and will strive to do emotional damage to your characters if it makes a great story. However, I always think of the player first, and their character second when it comes to emotional beats, plus I am always willing to take time aside to close a wound that a character story might have accidentally opened (in their player). Lastly its important to note my tables have 0 tolerance to intolerance and I strive to make it an inclusive experience for whoever wants to join (unless it counteracts the 0 tolerance rule).

Games played