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Ozzy

Ozzy (he/him)

5.0

(3)

LGBTQ+
Neurodivergent

Less than a year on StartPlaying

Highly rated for: Creativity, Knows the Rules, Inclusive

About me

A GM from Europe (however adaptable to any time zone) I've been GMing a variety of TTRPGs for about 5 years for my personal group of friends and have been looking to expand beyond that circle and hopefully give others the chance to create their own stories. I GMed a variety of systems including: Cyberpunk 2020, Cyberpunk RED, City of Mist, Otherscape, Blades In The Dark, 2400, Grimwild, Mutants and Masterminds 3e, Triangle Agency, Mork Borg, Mothership, Dune 2d20. And I am familiar with many more, outside of GMing I alo just love to discuss TTRPG design and the hobby as a whole, I read TTRPG books just because I think its fun to see what they have to offer. I can GM both crunch heavy game-y systems like MnM 3e but also narrative light ones like 2400. The playstyle however also skews towards a shared narrative and a lot of the times 'The Rule of Cool' since I think TTRPGs are first and foremost there to entertain us and bring fun.

GM Style

When I GM I first and foremost focus on the player's input, it's a shared narrative and environment. Let's be honest in the end players care about their characters and how they affect the story, and that's what games are about to me: the player character. I went through many phases of GMing from the crunchiness of Cyberpunk 2020/Red and Mutants & Masterminds 3e, to the PbtA/Fitd era, before slinking into super lite indie games like 2400. Now I am somewhere in the middle gathering all my knowledge and experience from a variety of systems but the staple is to create quick flowing, narrative first, player facing stories. I like to put the reigns in everyones hands and GM in a way where I deal with any obstacles that could kill the flow (be it a weird rule, situation or anything else).

Game platforms used
Ozzy's Games
Game Master Reviews (3)

Proficiencies

Players say this GM is great at:

Creativity

Knows the Rules

Inclusive

Lillith avatar

Lillith

Amazing at keeping the flow of play going and keeping players engaged, there's not much bad i could say at all

Volt875 avatar

Volt875

Has a good handle on the system and a great passion for it. Also was great at improving with our story beats.

Ash Drunbar avatar

Ash Drunbar

I'll simply say this: I've been GMing / DMing for D&D since I was 13 (yes, that's 1987), I've ran and played a number of systems since that time, including D&D B/X, 2e (AD&D), 3.5e, 5e as well as Call of Cthulhu, Savage Worlds, Monster Of The Week, Pathfinder 2nd Edition, Star Wars FFG, Dungeon World, Shadowdark RPG, CYPHER, Cairn 2e, Blacksword Hack and many more and THIS IS (imho) THE BEST SYSTEM I'VE EVER MET. - incredibly simple to learn - still exciting and tactical but not from rules only, also from your own imagination - very fluid and great for EPIC and ACTION-PACKED sessions ! (p.s: WotC = Eat Yer Heart Out ! muhuhahaaaaa) As far as Ozzy (aka PK)'s job as a Game Master, don't let their somewhat exotic slavic accent deter you: not only do they have an amazing control of the english language, but their ability to think on their feet and keep the adventure beats pumping forward is absolutely on point. The use of simple but efficient tools like Google Sheets for character upkeep, neat drawing apps for intuitive and interactive world design and the ability to refer to screenshots to clear / remember points of rules, combined with a nifty discord bot for dice rolls tailor-made to this system guarantees a fluid, no-holds-barred game pace that will delight all those tired of the crunch of endless combat rounds from crunchier systems ! Worth a shot, and probably more than a shot imho: A DEFINITE RECOMMEND !!!

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