Storm King's Thunder!
Dungeons & Dragons 5e | Campaign
$21.00
/ Session
Details
Weekly / Saturday - 11:00 AM (UTC)
Dec 14 / Session 3
2-3 Hour duration
5 / 5 Seats filled
Schedule
Requirements
Experience required: Intermediate
Age: 18+
About the adventure
Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can, while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the small folk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants? The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot by the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemies, the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them. Roll for initiative! ADDITIONAL DETAILS HOW TO PREPARE Internet Access, a free Roll20.net account and a Microphone will be required for play during the session time for game access and communications. You will also require a competent web browser (ideally Chrome), to access the game during the session. WHAT I PROVIDE Gameplay interface, maps, & dice rolling will be provided via Roll20. Access to game materials and links will be provided in the Prep Materials section after you join. GAMEPLAY DETAILS Players can expect session zero to cover introductions, the group dynamic (alignment/character preferences, lines and veils, etc.), explanations for what the adventure entails as well as expectations for what the players are looking to find. Any house rules or game settings, such as XP leveling, will also be discussed at this time. During sessions they can expect quick flow into or out of combat, some occasional voice work, good knowledge of the rules, and a sharp keeping of start and stop times so we can keep to schedule. Each session will end with a period of questions and comments so I can better gauge how things are going and apply course correct as needed. Every few sessions will also end with a special variation of feedback so we can really hone in on that best game that everyone will enjoy and remember. I will also be available outside of session times for questions and comments if needed. CONTENT WARNING • Alcohol Use • Blood • Death • Violence SAFETY TOOLS USED • Session Zero • Debriefing • Open Door • Aftercare YOU SHALL BE COMFORTABLE! In Session Zero we will discuss if there is content that you don't want to see in this game. I will make sure that they will not be included. For example: I will never create a situation in which children are hurt.
Less than a year on StartPlaying
92 games hosted
Highly rated for: Teacher, Creativity, Inclusive
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
- Make sure your mike, headset and internet works. - Use a computer or laptop (Roll20 doesn't really work with tablets) - Think about the character you like to play and his backstory. - Prepare to have fun! :)
What I provide
WHAT I PROVIDE Gameplay interface, maps, & dice rolling will be provided via Roll20. Access to game materials and links will be provided in the Prep Materials section after you join. GAMEPLAY DETAILS Players can expect session zero to cover introductions, the group dynamic (alignment/character preferences, lines and veils, etc.), explanations for what the adventure entails as well as expectations for what the players are looking to find. Any house rules or game settings, such as XP leveling, will also be discussed at this time. During sessions they can expect quick flow into or out of combat, some occasional voice work, good knowledge of the rules, and a sharp keeping of start and stop times so we can keep to schedule. Each session will end with a period of questions and comments so I can better gauge how things are going and apply course correct as needed. Every few sessions will also end with a special variation of feedback so we can really hone in on that best game that everyone will enjoy and remember. I will also be available outside of session times for questions and comments if needed.
Gameplay details
SAFETY TOOLS USED • Session Zero • Debriefing • Open Door • Aftercare YOU SHALL BE COMFORTABLE! In Session Zero we will discuss if there is content that you don't want to see in this game. I will make sure that they will not be included. For example: I will never create a situation in which children are hurt.
Content warnings
Safety tools used
• Aftercare
• Debriefing
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
In Session Zero we will create your character. We will also discuss if there is content that you don't want to see in this game. I will make sure that they will not be included. For example: I will never create a situation in which children are hurt.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Low
Experience level
Intermediate
Platforms used
• Roll20
• Discord