Axis Axegrinder
he/him
5.0
(7)
Timezone
Language
About Axis Axegrinder
Embrace the madness, mayhem, and magic! I’m Axis Axegrinder, your Demented DM and I’m here to turn your next game night into a legendary tale. Whether you're brand-new to TTRPGs or a battle-hardened dice-slinger, there's a seat waiting for you at one of my many digital tables—or in one of my weekly in-person games. Axis Gaming isn’t just about playing Dungeons & Dragons—it’s about crafting unforgettable stories, unleashing wild creativity, and rolling through chaos with style. If you're ready to laugh, cry, and maybe scream a little as the dice hit the table… you're in the right place. Grab your gear. Roll initiative. The adventure starts now.
At a glance
1 year on StartPlaying
Highly rated for: Creativity, Rule of Cool, Teacher
Featured Prompts
I became a GM because
I became a GM because I like to give people a place to escape the craziness of the real world without getting involved in all of the infighting in the ttrpg community. I want to help people remember that these are games and we should be helping each not tearing each other down; in game or real life.
How Axis Axegrinder runs games
They call me The Demented DM—and for good reason. I’m a jack of all trades behind the screen, blending tactical challenges, twisted encounters, and unpredictable twists into every session. Whether it’s a dungeon crawl, a hex crawl, or a one-shot designed to derail your expectations, I’ve got the tools and the tricks to make it unforgettable. Scaling adventures for 1 to 6 players? That’s my specialty. I shape the game to your party, not the other way around. I may not lead with theatrical flair, but I love watching players fall into character. And those Barovian accents I throw out? They're... an experience. Let’s just say you’ll never forget them. I believe in slow-burn campaigns that let your characters grow, evolve, and drive the story forward—no hard railroading, just a living world reacting to your choices. I throw you into the fire with just enough rope to escape... or hang yourself trying. You’ll sweat, improvise, and scrape through with a story worth telling. At my table, the players are the story. And I’m just here to light the match.