Cost Per Player
$10.00
Chorus (she/they)
4.6
(5)
Less than a year on StartPlaying
2 games hosted
Highly rated for: Storytelling, World Builder, Sets the Mood
About me
The heavens crumble as stars fall, the day breaks and twilight awakens. From the small townships at the edge of a island to the distant galaxies of universes unknown, from the stories we all know to the worlds beyond. I run primarily Pathfinder2e (and "soon" Starfinder2e), Call of Cthulhu and a custom XCOM/Pathfinder inspired sci-fi system "Rise of the Polity". Most of my campaigns include elements of body, cosmic, environmental and existential horror, deeper-set political intrigue, setting exploration and rely heavily on player willingness to be taken into some very long RP scenes. Admittedly, I'm not the best at running combat, but I am improving, so please understand that my descriptions during encounters may be lacking. I enjoy running backstory sessions for my players to give them a better understanding of their backstories, help them flesh out the world and understand more of the plot threads they wish to chase. Additionally, I usually write PC-specific quests that can be pursued during downtime or breaks between sessions, allowing you to go into a solo adventure, or pair up with other people for a specific quest line.
GM Style
I enjoy crafting deep cultures and establishing world lore. I am primarily a worldbuilder and most of my campaigns can be considered sandbox to a degree, where your actions and your wishes control the rate at which you learn things about the world. However, this does not mean the world events don't progress if you don't seek them out. Generally, I am a fan of hyperrealism, meaning most people when they get into fights and near death are often partially traumatized and will have trouble accepting that they have killed someone/something if they haven't had any experience in the past. I have a bit of worldbuilding for everyone that plays my games, even if they're brand new to TTRPGs. I enjoy making combat interesting, meaning sometimes you can find yourselves in cinematic or cutscene combat where we disregard the RAW combat mechanics in favor of creating a better story. I am a huge roleplay and exploration junkie, and while I am not the best at voices, I love to do them.
Games played
Game platforms used
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