
Chef
he/they
4.7
(16)
Timezone
Language
About Chef
Hello, My name is Chef. I'm a professional Dungeon Master. I've been playing D&D for quite a few years now, and have been DMing on SPG for just over a year now. I really enjoy doing this because I meet interesting people, make new friends, and part of my SPG income goes back to a rescue called Misfit Shepherds. So apart of your weekly session payment goes to helping them get new collars, food, facilities, and much more. They have do a lot for these dogs and i love supporting what they do. Other than playing and DMing for D&D, I also still cook for a living. I work in Nursing and Senior care but i used to do michelin star restaurants and working for the big names in the culinary world. I enjoy my current job more because i have the consistent schedule that allows D&D and I also get to help people who can't really help themselves. A lot of our patients can't live alone and cook a meal. So it's a bit more personal when every plate goes out. I also have German Shepherds myself, 2 actually. Biscuit and Brutus, and you might hear them during a session, but they're pretty good about keeping the barking down during those times. I also study computer programming and just like to keep busy. If you're down for a fun adventure, meeting new people, and exploring a world full of fun and exciting times. You should definitely consider joining one of my tables. I try not to run the same exact module by the books when I do official Campaigns and am always brewing up ideas for one-shots and homebrew campaigns. So come join the fun!
At a glance
1 year on StartPlaying
124 games hosted
Highly rated for: Creativity, Teacher, Rule of Cool
Average response time: 4 hours
Response rate: 100%
Featured Prompts
My favorite system of all Time is
D&D 5e
The three words my players would use to describe me are...
Fun, Creative, and Organized
When I'm not running games I'm...
Hanging out with my dogs or being a chef.
How Chef runs games
I'm try to make my campaigns fun and creative, especially with modules, by adding puzzles and combat that has clues lying around. I put in hooks that sometimes are pointless side quests and sometimes lead to really big story arc(s) that could play out in the world with or without the party (where missing the side quest could lead to major events - and you might not know what caused the series of events to unfold). I really like to put on a campaign that is fun, unique (when a module), and very involved. To where you feel like your character has purpose not only in their storyline but also as a member of the party.
Chef's ideal table
I encourage all player experience levels. From a first time player to an experienced player who's been around since the early days of D&D. I'd suggest newer players DO check that the campaign is beginner friendly first, or message me to make sure it'll fit what they're looking for. As for at the table experience, I like players who want to have fun. Work as a team. And have some sort of backstory. It doesn't have to be super extensive but it's your character! I will always include your story into the campaign in some way. Even if its subtle hints that your wanted in waterdeep to lure the party into your story. Or an old friend crosses you with bad news. You know modules are designed a certain way and homebrew is pretty well planned out for a DM's vision.... but the players create the story and the DM funnels all this information into his existing campaign to create a unique story to that party rather than the same module/homebrew story on repeat (that gets rail-roaded) cause I like dms who let me feel involved. So i want you too feel involved!
Featured Prompts
I think it's a red flag when players...
Argue over things constantly. Excessively rule lawyer (even talking over the dm to prove a point). Being loud and disruptive (seriously mute your mic if your gonna have a full convo with your roommate), and most of all. Players who cant work with a party, but rather work against the party.
I think metagaming...
Is a hard topic. We all read books, watch videos, etc. The way i beat metagaming is by changing things up for official modules and reminding players that there is a difference between what they know and what the character knows. If player #1 hears a mysterious voice... the party didnt hear that.