Chef
he/they
4.6
(20)
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About Chef
Hello, My name is Chef. I'm a professional Dungeon Master. https://chefsdungeon.com/ <---Website link! (More Info) My website adventure links will bring you back here, this website is just for additonal information all in one place. I'm a professional game master who really enjoys running TTRPGs on this platform. I have been running games for a few years now and really enjoy the community I've built over time. Some of my players have actually ended up becoming friends, and others have made friend groups from joining my games. It's just a great time seeing how TTRPGs can bring complete strangers together and create new friendships. When I'm not running games, I'm working full-time in restaurants. Mostly morning shifts (EST Timezone), but sometimes I'm required to work nights when they can't find anyone else to fill a shift, and of course, I'm always in the kitchen for the holidays. I also have a few helpers on my Discord server that are there whenI'm at work to help assist new players joining. They've all been around for a while and are well educated in how I run things. Other than being a Game Master, and chef. I like to do computer programming (the reason I even crafted up my own website), Playing video games, and training with my German Shepherds. Oh! I also like to donate a portion of my income each month to a GSD rescue! So if you're all about supporting the working puppies who need good homes, your sessions help them continue to do the good work they do and get these dogs out of shelters. So that's me, chef. The Game master who just loves to do this and really hopes you come to my adventures and have a great experience!
At a glance
2 years on StartPlaying
154 games hosted
Highly rated for: Creativity, Teacher, Rule of Cool
Average response time: Under 1 hour
Response rate: 50%
Featured Prompts
My favorite system of all Time is
D&D 5e - It's the system I first started on. Still my favorite system.
The three words my players would use to describe me are...
Fun, Creative, and Organized
When I'm not running games I'm...
Hanging out with the dogs, being a chef, playing video games, or programming websites and stuff.
How Chef runs games
I'm try to make my campaigns fun and creative, especially with modules, by adding puzzles and combat that has clues lying around. I put in hooks that sometimes are pointless side quests and sometimes lead to really big story arc(s) that could play out in the world with or without the party (where missing the side quest could lead to major events - and you might not know what caused the series of events to unfold). I really like to put on a campaign that is fun, unique (when a module), and very involved. To where you feel like your character has purpose not only in their storyline but also as a member of the party.
Featured Prompts
I deal with rules issues by...
Having proper and clear documents that address the rules and issues that have arisen with the rules. I like to run my games (RAW) rules as written with some Rule of Cool in the mix. I don't like RAI, and when it does come up, I go based on RAW, not RAI, and refer to the exact text of the rules.
My games focus on...
a mix of roleplaying, combat, and exploration. I really try to figure out what my party wants and how they play as a group and lean into that. Like most game masters i'd love to curate this really detailed and special story, but sometimes a group is more into combat with less roleplay.
When it comes to voices
I'm not the best. But I do try. I'm not a professional voice actor or have fancy mics with voice mods. But I'm also not trying to convince anyone I'm that talented in voices.
Chef's ideal table
I encourage all player experience levels. From a first time player to an experienced player who's been around since the early days of D&D. I'd suggest newer players DO check that the campaign is beginner friendly first, or message me to make sure it'll fit what they're looking for. As for at the table experience, I like players who want to have fun. Work as a team. And have some sort of backstory. It doesn't have to be super extensive but it's your character! I will always include your story into the campaign in some way. Even if its subtle hints that your wanted in waterdeep to lure the party into your story. Or an old friend crosses you with bad news. You know modules are designed a certain way and homebrew is pretty well planned out for a DM's vision.... but the players create the story and the DM funnels all this information into his existing campaign to create a unique story to that party rather than the same module/homebrew story on repeat (that gets rail-roaded) cause I like dms who let me feel involved. So i want you too feel involved!
Featured Prompts
I think it's a red flag when players...
Argue over things constantly. It's not fun for the rest of the group when a player wants to argue about rules, boundaries, or other things constantly at a paid game. It's just not fair to them to waste time on the same subject over and over, and I try to ask players who argue excessively to leave.
I think metagaming...
Is a hard topic. We all read books, watch videos, etc. The way i beat metagaming is by changing things up for official modules and reminding players that there is a difference between what they know and what the character knows. If player #1 hears a mysterious voice... the party didn't hear that.
I think min/maxing...
is not really as fun as everyone thinks. It really creates a spotlight issue sometimes, where a player is just trying to be the best in the room. And TTRPGs are not about who has the best build. It's all about having fun at the table.
Chef's Preferences
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