
GM Cory
they/them
5.0
(9)
Timezone
Language
Identity
About GM Cory
Story-Driven DM | Roleplay & Combat Balanced | 7 Years of Experience Howdy, adventurers! I've been rolling dice and shaping worlds for 7 years, with 4 years of experience as a Dungeon Master/Game Master. My DM style is roleplay-heavy, story-immersive, and character-driven, with plenty of challenging and unique combat to keep things exciting. I've run Ghosts of Saltmarsh, Out of the Abyss, Wild Beyond the Witchlight (completed), and dozens of one-shots, both homebrewed and published. On the side, I’m also running my own homebrew campaign spanning the multiverse, blending high adventure, deep lore, and player-driven storytelling. For me, a great D&D game is a collaboration since we're all here to tell an epic story together, and I love incorporating my players’ ideas to make the world feel alive. Whether you're uncovering ancient mysteries, forging legendary bonds, or facing down terrifying foes, I bring passion and energy to every session. If you're looking for a DM who values player agency, engaging storytelling, and a balance of roleplay and combat, then let's embark on an unforgettable adventure together!
At a glance
Less than a year on StartPlaying
13 games hosted
Highly rated for: Creativity, Inclusive, World Builder
Featured Prompts
The three words my players would use to describe me are...
Creative, Friendly, Chaotic
How GM Cory runs games
I’m a DM who loves to dive deep into roleplay and character-driven stories. My games are immersive, with rich world-building and NPCs that feel alive, so players can make meaningful choices that impact the narrative. Combat is a big part of my campaigns, but I focus on keeping it unique and challenging, with encounters that push players to think strategically and creatively. I want every player to feel like their character matters, and I work to make sure the game is balanced between story, character growth, and exciting action. My goal is to create a welcoming, inclusive space where everyone feels safe to explore, grow, and have fun. Whether you’re a seasoned player or new to the game, I’m all about creating memorable, fun adventures.
GM Cory's Preferences
Systems
Game Mechanics
Game style
Roleplay Heavy
Combat Heavy
Rule of Cool (RoC)
Rules as Written (RaW)
Sandbox / Open World