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Brian A Liberge

she/her

5.0

(11)

Timezone

America/new York

Language

English

Identity

LGBTQ+
Queer
Disabled
Neurodivergent
Published Writer
Women/Femme Identifying
Game Designer

About Brian A Liberge

I'm a game designer, show producer, host, queer activist and an experienced GM. I've been running at conventions for over 15 years. I've run successful games in person, online, as part of streams and on stage. I am fiercely inclusive, running mostly games that focus on dynamic relationship mechanics, with queer themes. I've been called the Kevin Bacon of Monsterhearts. I once killed Matt Mercer. . .'s character in a game of For the Queen. My pronouns are she & he series, which is not an option in the drop down.

At a glance

3 years on StartPlaying

6 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: Under 1 hour

Response rate: 100%

Featured Prompts

My favorite system of all Time is

Either Monsterhearts 2 or Warrenguard

When I'm not running games I'm...

I do charity work as part of the Boston Sisters of Perpetual Indulgence.

How Brian A Liberge runs games

I mainly run games that are narrative and relationship focused, with combat when it makes sense to the story. I value safety and consent highly. I want people to feel safe to explore the boundaries of their comfort zones, and explore Type 2 fun. I'm not writing a story and having you play through it, I am facilitating a shared storytelling experience.

Featured Prompts

I prep by

Most of my prep is devoted to tools. I'm not here to write a story ahead of time to make the players follow. I want to be ready to do creation quickly, and have what I need to respond to the narrative as the players choices guide it.

My favorite trope is...

Enemies to lovers

My games focus on...

Interpersonal relationships and bad choices that drive story

Brian A Liberge's ideal table

I always use safety and consent tools, no matter the system. We are all shared storytellers, communicating with each other to create an experience of compelling stories and real emotions.

Featured Prompts

I love it when a player

Does something I've never seen before in a system I have a lot of experience in. A lot of my favorite games play with tropes without limiting you to them, so there's so much for surprises.

I think it's a red flag when players...

Don't want their to be safety tools at the table, or justify ignoring another players boundaries by insisting they were acting in character.

Brian A Liberge's Preferences

Systems

Monsterhearts 2
Gumshoe
Thirsty Sword Lesbians
The Final Girl
Dread
World Wide Wrestling 2e
Marvel Heroic Roleplaying

Game style

Roleplay Heavy

Theater of the Mind

Rule of Cool (RoC)

Social

Brian A Liberge's games