
Victor (he/him)
5.0
(6)
2 years on StartPlaying
Highly rated for: Storytelling, Creativity, World Builder
About me
I love creating interesting storylines, and ironically, I lean towards more sandbox style games, so that I don't know where those storylines are headed! I like having a balance between challenging combat, and rp with my ridiculous NPC's. I like making NPC's that make my players laugh. I have plenty of experience running IRL games, and have run a couple of online games via Roll20 and Discord. In my spare time I like to play D&D as a player, and I do improv and stand-up a few times a week. I find that translates really well into my games as a DM or as a player! My favorite class is the Bard because every 'Vicious Mockery' I cast is an original insult, and usually it rhymes.
GM Style
My players tell me I make good use of music and sound effects, and my combat encounters are challenging. I lean more towards a sandbox-style game, and I am good at character and story improv. I usually have one or two homebrew worlds I am working on in my free time! I am a big fan of Session 0, but find that the best way this has worked in the past in my games is an extra 30-60 minutes at the start of the first game to figure out everybody's expectations and comfort levels. I will always prioritize the story vs a strict adherence to the rules, this means that rule of cool is the golden rule in my games! I had a monk player who was infamous for doing an improvised action in combat quite often because they were creative in their thinking. In order to provide a fresh experience for everybody- I tend to reskin some monsters in combat, but stay away from homebrew as often as I can. On a closing note, I like using character backstories in my games, players can expect one or more "character arcs", using their backstory! I have made Warlock Patrons major characters/antagonists more than once.
Games played
Game platforms used
Game Master Reviews (6)
Proficiencies
Players say this GM is great at:
Storytelling
Creativity
World Builder
I played in a game based off the Eragon series. It was amazing to see him bring to life a world I enjoyed so much as a kid. He brought the characters together and was able to immediately get us hooked into the world. It was enticing and the sense of urgency was great. He did this by using music, ambience, lore and even great improv to help us feel like we were really there. It was fun and exciting. I look forward to more games with him. My only regret is not being able to play more with him.
I've been playing with Victor for a few years. it was a joy to see him be a dungeon master. I was blown away by his attention to the small things that most dungeon masters don't care about or think about. his ability to bring intensity to the game in a way I haven't experienced before was extremely exciting. He is a great Dungeon Master. Just like ALL the good dungeon masters out there, he is willing to grow and learn to be better. A dungeon master who listens to the party, and tries to make sure everyone is having fun is hard to find. He does really well with that.
Victor has a lot of strengths as a DM. He brings in a lot of energy and has a complex web of lore that is sure to give anyone willing to start tugging at strings a lot to look forward to. His games are fast past and shift quickly and there are always a lot of details, big and small, to immerse yourself into with his games. His passion is the primary driving force of his games and I would definitely recommend anyone looking for complex, multilayered games to give him a shot.
Your battles are extremely well thought out and challenging. I remember a couple times thinking a battle would be done, and then there would be some unexpected twist. You also do a good job at incorporating specific characters backstories and talents. You definitely write a session for each player to take the spotlight and show off their abilities and personalities
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