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Dungeons & Dragons 5e on Foundry VTT

Dungeons & Dragons 5e

Foundry VTT

About the adventure

This is a one shot adventure, as such, there will be a few set paths, which will be fully fleshed out and ready for your group. If the group is super chaotic, you could wind up in the unknown and the GM will have to bring out the GM experience and will weave a situation and story to match. This is a 110% inclusive game. The GM will do everything possible to ensure you are comfortable and included. No recording or broadcasting of the game is allowed. This will be using core Dungeons and Dragons 5e with most kobold press Add ons. Please send me any specific questions ahead of time so we both are expecting what will happen.

Professional Game Master



1 Review

40 years as a TTRPG player

37 years as a Game Master

0 games hosted

Brings D&D 5E, Paranoia, Black Iron, to the table

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Additional Details

How to prepare

Need a descent computer and a working microphone. See for system requirements. Feel free to check at the FoundryVtt website, they have an online demo if you are unsure if your computer and internet can handle it. Also need a discord account as a back up for voice

What I provide

All dice and visual presentation will be in the foundry system. Any artwork you wish to use within the system please coordinate with GM ahead of time.

Gameplay details

So as a one shot we dont have a lot of time to set ground rules and assumptions. Expect a action based adventure with a good dose of combat in, so X, N and O cards are the best options for this type of game. I try not to cross obvious thresholds, but everyone is different and I appreciate understanding when issues arise, which I will handle professionally and quickly.

Content warnings
  • Violence
Safety tools used
  • X, N, and O Cards
How will character creation work

There will be several progenerated Characters available, but players are allowed to bring there own, however, personal characters will need to be in a Foundry friendly json file and preferable sent before the game.

Players can expect

  • Combat/Tactics: High
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Open to all

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Price per player-session
You will be charged when a session starts


  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
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