White Plume Mountain Revisited
Dungeons & Dragons 5e on Roll20, Zoom, Theater of the Mind, Discord, D&D Beyond
Price per player-session
You will be charged when a session starts
$18.00
Information
Duration: 4 to 4 hours
Number of players: 2 to 6 players
Experience required: Intermediate
Price per player-session
$18.00
About the adventure
White Plume Mountain has long hidden monsters, wonders, and magical weapons ever since its ancient days as the lair of a forgotten archmage and his insane gnome followers. Now, something new haunts its sweltering tunnels, guarding undiscovered treasures below the infamous volcano. The race is on to plunder its latest cache of arcane riches. Come experience this classic AD&D module, revised and renewed from its many reboots, including the D&D5e version featured in "Tales from the Yawning Portal." Mercenaries have been hired to plunder three new arcane objects - a blasphemous relic, the lost Demonspittle Codex, and a technomagical portal key - placed there by rogue demigod bent on conquest and tyranny.
Additional Details
How to prepare
Players will need to have an active account on Roll20 and the ability to participate with a mic and videocamera via Zoom. An active D&D Beyond account is optional.
What I provide
We will provide a hosted platform via Roll20, digital access to required rule books, and pre-generated characters.
Gameplay details
This event is a heroic fantasy dungeon crawl involving deadly traps and combats against both monsters and evil humans. There will be no emphasis on disturbing topics, though many sensitive topics could briefly appear unless specifically requested to be avoided. X, N, and O cards will be used in play, and at any time a scene can be modified, faded, or ended, to avoid discomfort at the table.
Content warnings
(none)
Safety tools used
X, N, and O Cards
How will character creation work
Pre-generated 6th level character sheets are found at https://fastcharacter.com/dnd5e/ in web and PDF format, with versions also available in D&D Beyond and Roll20. As an alternative, players may bring their own 6th level D&D5e characters to the game, limiting magic items to one +1 weapon, one rare potion or 4th level spell scroll, and one potion of greater healing in addition to non-magical gear.
Players can expect
Combat/Tactics: Medium
Roleplay: Medium
Puzzles: Medium
Experience Level: Intermediate
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