White Plume Mountain: Experience the Amusement Park of Dungeons
Dungeons & Dragons 5e on Roll20, Discord
Price per player-session
You will be charged when a session starts
$20.00
Information
Duration: 3 to 5 hours
Number of players: 2 to 6 players
Experience required: Intermediate
Price per player-session
$20.00
About the adventure
In 1979, Lawrence Schick included an adventure in his resume submitted to then-publisher of D&D TSR. The adventure concerned a mad wizard who had stolen three incredibly powerful magic items and hidden them behind a maze of puzzles and monsters in his volcano lair. The adventure was over-the-top and self-admittedly borrowed a lot from older modules, and yet it was so good that TSR hired Schick and published it, unedited. That adventure, White Plume Mountain, stands today as one of the finest modules ever written, ranked 9th of all time in 2004. Now updated for 5th edition it falls to you, the next generation of adventurers, to brave the trials of White Plume Mountain, defeat the evil Keraptis, and reclaim the most powerful weapons in the world or die trying.
Additional Details
How to prepare
Players should come knowing the basic rules, have a functioning microphone, and have a Roll20 & Discord account.
What I provide
I will be preparing maps in Roll20 for the action to take place on and background music.
Gameplay details
This adventure is lighthearted, and will contain no intense or triggering content. I strive to run positive gaming environments, and absolutely no sexism, homophobia, transphobia, racism, or any other discrimination will be tolerated.
Content warnings
(none)
Safety tools used
(none)
How will character creation work
Character creation will occur before the first session. Characters must be of the eight level and use only published material.
Players can expect
Combat/Tactics: Medium
Roleplay: Medium
Puzzles: High
Experience Level: Intermediate
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