93 Reviews
Waterdeep: Dragon Heist (Beadle and Grimm's Platinum Edition version)
Dungeons & Dragons 5e on Roll20, Zoom
Price per player-session
You will be charged when a session starts$60.00
Information
$60.00
About the adventure
We will experience the thrills of the epic story “Dragon Heist” using the Beadles & Grimms platinum set. This set features neat extras, including: bonus missions, custom art, props (shared via cam), and AL certs if players decide to use it. We will also enjoy sound effects and props designed for the story. These are provided via Syrinscape, experts in ambient effects for tabletop RPGs. Finally, if Adventurers League play is chosen, I will mail AL game certs you may earn. You can learn more about and find current campaign documentation at dndadventurersleague.org Dragon Heist is an adventure full of thrills, mystery, and feats of derring-do. This romp is more lighthearted and funny than many D&D published adventures. The theme begins as one of mystery, in the vein of classic serials and whodunnits, but it changes into a heist scenario reminiscent of Oceans 11 (class or new versions).
Professional Game Master
Connor S - The Healer DM
he/him93 Reviews
32 years as a TTRPG player
30 years as a Game Master
482 games hosted
Brings Zoom (recording optional), electronic sourcebooks (ie, complete D&D Beyond library, Google Drive), Roll20, Syrinscape soundboard, Dungeondraft map creation, Heroforge and Token Stamp custom tokens to the table
Additional Details
How to prepare
Players should download all applicable software and have accounts for Roll20 and Zoom, While players don’t need to have extensive knowledge of the game, it helps to be somewhat familiar with Roll20 and Zoom, as well as with safety tools.
What I provide
I will provide the materials for the game online. I can mail post-game certifications to players (particularly for future AL games).
Gameplay details
Gameplay is largely dictated by players. Aspects such as social and exploration play cab be expanded or contracted as players desire. Combat is ran in a deadly style with opponents that care to survive. Cunning and negotiation, when utilized, will be helpful. The total number of sessions are set by the pacing the group decides and feel comfortable with. I will not rush players through any content they wish to deeply explore. I can run this game in a standard or AL-legal style, as players desire.
Content warnings
(none)
Safety tools used
- Aftercare
- Breaks
- Lines and Veils
- Session 0
- X, N, and O Cards
How will character creation work
Character creation will be standard point buy, using sources published by Wizards of the Coast for 5e. We will create these characters together, with prompts popular in other games such as FATE. If the group decides for AL-legal play, additional rules may apply to character creation.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Medium
- Experience Level: None
Player reviews (93)
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