The Troubles of the Town Vexa
Dungeons & Dragons 5e on Roll20
About the adventure
The Alliance of Vinton is a loose conglomeration of city-states and racial territories that work together to increase trade and help protect from external forces. In the forest to the west are the elves and gnomes. In the mountains to the southwest are the dwarves and gnomes with only a narrow strip of land safe for trade. In the mountains to the east are dragonborn and dwarves holding back the hordes of goblinoids. In the plains between are humans and halflings in a smattering of city-states loosely connected together by the Lyons river. On the borders of Vinton are major Wild Zones to the north, east and west and minor Dead Zones scattered around Vinton. Each city-state and territory is responsible for the security around them. You are part of the Free Lancers Guild, adventurers who travel around the Alliance of Vinton taking on dangerous jobs. It is a dangerous life, but pays very well and you get to help others in need. Word is that the town of Vexa has a need for adventurers. There are even rumors that a previous group of Free Lancers had gone to Vexa, but no one has heard from them since. This adventure has multiple paths for the players to follow. There will be combat and mystery with a little bit of horror. As a GM, I am there to help the players tell a story of their characters' adventures.
How to prepare
We will be playing on Roll20, please be signed up with Roll20 beforehand and have a mic and camera. Create your character on Roll20 or be ready to email me a copy of your character sheet.
What I provide
I will have the game ready to go on Roll20.
Combat will be prevalent, but there will be a mystery to solve. Players will have to make choices on what to do throughout the adventure and actions will affect what happens down the line.
Safety tools used
How will character creation work
Please have a 6th level character created before you show up for the game. You can use the array or point buy for abilities. Only use approved DnD 5e content. At the beginning of the session,2 uncommon magic items will be given to your characters. To speed things up, have some ideas on what you would like your character to have.
Players can expect
- Combat/Tactics: High
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Intermediate
Player reviews (7)
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