The Trial of Dawnfire- a level 10 adventure
Dungeons & Dragons 5e on Discord, Roll20
Dungeons & Dragons 5e
Discord
Roll20
About the adventure
Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, you learn of an ancient danger. Can you delve into the barrows, rescue the missing traders, and get out alive?
Professional Game Master
Dev Alva
they/them142 Reviews
5 years as a TTRPG player
5 years as a Game Master
621 games hosted
Brings DnD 5e, Adventure League, Complete DNDBeyond compendium to the table
Additional Details
How to prepare
Players need a working mic and access to a computer. The game will be held over discord and roll20, so you will need an account on both. Players will need to make their character sheet ahead of time in roll20 or dndbeyond. If dndbeyond, they will need to have the chrome extension beyond20.
What I provide
I will be providing a discord server, a roll20 room that we will be playing in, soundscapes, and a fun experience for all!
Gameplay details
This game contains content warnings. There will be no sexual assault, homophobia or transphobia in my games.
Content warnings
- Alcohol Use
- Animal Death
- Blood
- Death
- Hostages
- Kidnapping
- Language/Cursing
- Mind alteration
- Violence
Safety tools used
- Luxton Technique
- Luxton Technique Discussion
- Open Door
- Session 0
- X, N, and O Cards
How will character creation work
Character creation will be done before the game. If you can create your character sheet on roll20 that would be the best, but I also accept Dndbeyond sheets that can be linked to roll20. Character creation rules: Level 10 Point buy (27) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Van Richten's Guide to Ravenloft, Monsters of the Multiverse, Astral Adventurers Guide Magic items: Allowed from sourcebooks above 1 very rare 2 rare 3 uncommon banned items: broom of flying, adamantine armor, mizzium armor, horns of valhalla You will start out with 3,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 50gp /// Climbing- 75gp /// Animal Friendship- 100gp /// greater healing- 100gp /// water breathing- 100gp /// superior healing- 500gp /// supreme healing- 1000gp Cantrip- 25gp /// 1st- 75gp /// 2nd- 150gp /// 3rd- 300gp /// 4th- 500gp /// 5th- 1000gp
Players can expect
- Combat/Tactics: High
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Open to all
Player reviews (142)
142 Reviews
Price per player-session
You will be charged when a session starts$30.00
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