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The Sinister Secrets of Saltmarsh

The Sinister Secrets of Saltmarsh

Dungeons & Dragons 5e on Roll20, Discord

Price per player-session

You will be charged when a session starts



  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

About the adventure

Nestled between the coast of Neverwinter and Waterdeep, on the Sword Coast, is Saltmarsh, a sleepy fishing town that sits on the precipice of destruction! Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!


4 years on StartPlaying

30 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Additional Details

How to prepare

Please have a working internet access, a Roll20 account a Discord account, and a working microphone. You also need to prepare your character sheet on Roll20, the DM will happily help you out with that part. Also, please bring a picture or an image that represents your character please. Give some thought about who your character is, their reason for adventuring, and what you might wish to experience and achieve with your character.

What I provide

Since our sessions are online, I shall bring my DM skills, maps, creativity, music, NPCs, and adventures!

Gameplay details

A typical session would look somewhat like the following: - DM and players meet up in voice chat on Discord, and launch the respective Roll20 room. Everyone are expected to meet up on time and to respect the start time, so that things will not have to be repeated. - DM will ask everyone if they have and pre-session questions. Once they are out of the way, the DM will recap or set the scene for what will go down in the session. - Once the recap is over, the DM opens up for the players input and encourages roleplay from all players at the table. Doing voices is encouraged when talking in-character. Exploration, social, and combat happens sessions go along, depending on players input to the adventure at hand. - There will be a 10 to 15 minute break about half way into the session. - Once the session is concluded, the DM is available to answer any questions players might have that did not get addressed in session.

Content warnings


Safety tools used


How will character creation work

In Roll20 under the guiding hand of the DM. Players are welcome to bring characters they have made before but they must be pre-approved by the DM before play.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Open to all

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