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The Ruins of Grendleroot

45 Reviews

The Ruins of Grendleroot

Dungeons & Dragons 5e on D&D Beyond, Discord, Tarrasque.io

Price per player-session
You will be charged when a session starts

$30.00

Information
  • Duration: 3 to 3.5 hours
  • Number of players: 2 to 6 players
  • Experience required: Beginner
  • Price per player-session
    $30.00

    About the adventure

    "Welcome to Deepdelver's Enclave, adventurer! Come and sit with me by the fire. I might have some work for you . . ." Beneath the mountain known as Blackclaw lay the ruins of the Grendleroot. Many civilizations have risen and fallen in that ancient mountain, and now the relics of the past litter the caves and tunnels of that ancient place. The people of Deepdelver's Enclave carve out a life, diving into the tunnels below in search of riches lost to time, loading their packs with whatever riches they can carry and fending off whatever dangers may lurk below with sword and spell. If you yearn for knowledge, wealth, or adventure, and you think you're cut out for the life, then come with us to explore . . . "The Ruins of Grendleroot" * * * * * The Ruins of Grendleroot is a small collection of episodic adventures set within the titular under-moutnains-scape. The story revolves around themes of adventure, daring, and wonder, capturing elements of high fantasy and excitement even as the players face dangerous odds. It is, as a result, a generally lighthearted affair, and with the first adventure starting at level 1, it's the perfect opportunity for new players to come aboard and learn the game. At the moment, I'm advertising this as a one-shot adventure focusing on the first adventure, but if there's interest, there is at least some potential for it to extend into a mini-campaign that explores some or all of the adventures beneath Blackclaw mountain.

    Professional Game Master

    Wednesday (Wendy)

    she/her

    45 Reviews

    LGBTQ+
    Queer
    Women/Femme Identifying

    15 years as a TTRPG player

    6 years as a Game Master

    258 games hosted

    Brings DnDBeyond Master subscription. All Core Books. Custom maps and character tokens. Music to set the mood. to the table

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    Additional Details

    How to prepare

    For gameplay, I will be using 4 websites/programs. Dndbeyond - My collection includes all major published works which will be made available via content sharing on the campaign page. I'll also share special homebrew backgrounds that can be chosen to enmesh yourself in the setting, and homebrew items that can be acquired in game. [b]Create a free account in order to access my shared content.[/b] Discord - We'll use this for voice and dice rolls with the help of free browser extension called "Beyond20" which allows for virtual dice rolls off your dndbeyond sheet to be forwarded straight to discord chat. [b]You'll need a free discord account and either the desktop app or the in-browswer client.[/bl] My discord has guides for helping to set everything up. Install Discord and create a free account. If you're using firefox or chrome, I encourage you to also install Beyond20 for character sheet and dice integration. Tarrasque.io - This is a low-weight virtual tabletop currently in beta that I'm helping to test, and by participating in my game, you'll get an invitation to make a free player account and try it out. It's quick, efficient, and entirely browser based. After joining the game, I'll send you an invitation to make a free player account. HeroForge - As part of the game, I invite you to create a mock-up of your character on Heroforge.com and share them with me. I'll create a token and portrait of them for use on the VTT, yours to keep when we're done. Other than those, you'll need a microphone and a stable internet connection.

    What I provide

    I bring a full collection of dndbeyond content, a lightweight virtual tabletop, access to custom portrait and token creation, and custom made, full color maps.

    Gameplay details

    The adventures within the ruins follow high-adventure stories full of exploration, action, and some puzzle-solving and roleplay peppered steadily throughout. As a result, this will be a PG-13 affair. For any game that continues past a first session, I'll arrange for a session 0 to discuss any potential content warnings. I also invite players to contact me both in and out of game to notify me of any lines or veils they need observed. As a DM, I am committed to creating a safe space for my players, and no discriminatory language will be tolerated within our shared space.

    Content warnings

      (none)

    Safety tools used
    • Lines and Veils
    • Open Door
    • X, N, and O Cards
    How will character creation work

    Character creation will follow a few guidelines, mostly standard, but with a few additions to create flavor. Characters will start at level 1. We'll use standard array for stats. All official character class and race options are allowed, including Tasha's custom origin options. Unpublished unearthed arcana will be allowed on a case by case basis. Alignment - I have a somewhat unconventional take on alignment. Good is more aptly called altruism, or a character's willingness to put others before themselves. Evil, conversely, is more appropriately titled selfishness, or a character's tendency to place their own needs before others. Lawful and chaotic leanings, then, are a character's respect (or lack thereof) for authority. Neither axis defines personality. Because of this, I'm willing to accept characters of any alignment. I'm not willing to accept outright villains, though. A thief might be chaotic neutral or even evil, but still work together and care about their group. Even if the character at times chafes at this or questions their own loyalty, I expect the player to commit to always furthering the long-term health of the group.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: Medium
    • Puzzles: Medium
    • Experience Level: Beginner

    Player reviews (45)

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