The House of Lament
Dungeons & Dragons 5e on Foundry VTT
Price per player-session
About the adventure
You have come to possess a cryptic message of an unspecified origin. It provides vague directions to an unfamiliar but nearby meeting place. The key phrases stand out in your mind “They need your help.” “Prove yourself.” Oddly enough you also can not remember how you cam to receive this message but its' plea for help tugs at your mind and you resolve to investigate. The fogs are rather thick on the road, shadows seems to move at the edge of your vision and the trip take longer than you think it should. Just as you consider turning back, you find you have arrived - along with several other people - at the bottom of a hill. Up ahead you can a brooding, dark structure that squats upon the peak.
How to prepare
Players need a mic, a computer, a web browser, and an active internet connection. It is preferable that players have a quiet environment to play in. You will need to create an account with Discord. I use Foundry VTT as the game client. I will send you a link to the game server when we start. You may wish to create a Forge Account ahead of time to use Foundry. You do not need to download anything and can run this in your browser.
What I provide
I will bring a fully digital experience similar to a 2D dungeon crawling RPG video game. This includes maps, templates, some animated effects, music, etc. You do not need to know how to play ahead of time but if you haven't played before let me know and I will help guide and teach you as we go.
This game features horror and themes related to death and the afterlife. It focuses on a mystery and solving it by engaging in paranormal investigations. Monsters, characters, and the story are heavily inspired by esoterica and folk lore.
Safety tools used
How will character creation work
Characters will be created at the start of the session. Characters will start at level 1. You're welcome to come up with some character ideas ahead of time. Just be flexible so we can establish some party cohesion and talk through decision together.
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: None
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