Something in the Water

Something in the Water

Dungeons & Dragons 5e on Roll20

Price per player-session

You will be charged when a session starts

$25.00

Information

  • Duration: 3 to 6 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session

$25.00

About the adventure

Something in the Water is a one-shot of my own design about a small thorpe called Wingston on a road frequented by travelers. The tiny community has experienced a sudden outbreak of sickness and have closed their gates to outsiders to prevent the disease from spreading any further. They believe the sickness has contaminated their water supply, a well in the center of town. They believe the spring which supplies the town's well with water originates somewhere in the Thornwood to the north of town. News of Wingston's troubles has traveled out into the realm, reaching the ears of a budding adventuring party. While Wingston's leadership couldn't allow the party inside for fear of spreading the disease, they have promised a guide upon arrival. Will the party be able to unravel the mystery and save Wingston from the clutches of this horrid virus? Or will they fall prey to the same affliction as Wingston? -------------CREATION------------- All characters will begin and end at level 5. All published sources are allowed in this game. We'll be using the point buy method for ability scores.

DMs Guild Writer
Podcaster

1 year on StartPlaying

Additional Details

How to prepare

Voice only, using Discord. All you need is a character concept and a few hours. No physical items are needed and there's no additional software required beyond the Discord app itself (and even that can be used with a browser).

What I provide

The game is entirely virtual, but there are some virtual rewards I offer after the game. All who participate are also invited to hang around in the discord server so they'll know when other games I run go live if they enjoyed the game.

Gameplay details

This game is more about unravelling the story, but there will be plenty of combat. I try to run combat as swiftly and immersive as possible. I typically like to stick as close to the RAW as possible, but in a one-shot environment, I'd rather not bog down on the rules and keep it light unless absolutely necessary. I will crack a book if it could keep a PC alive.

Content warnings

    (none)

Safety tools used

  • Breaks

  • Debriefing

  • Open Door

How will character creation work

Character sheets will be made in Roll20 All characters will begin and end at level 5. All published sources are allowed in this game. We'll be using the point buy method.

Players can expect

  • Combat/Tactics: Medium

  • Roleplay: Medium

  • Puzzles: Low

  • Experience Level: Beginner

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