LOST MINE OF PHANDELVER - For New D&D Players

LOST MINE OF PHANDELVER - For New D&D Players

Dungeons & Dragons 5e on Foundry VTT

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 2 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

"Meet Me in Phandalin. The characters are in the city of Neverwinter when their dwarf patron and friend, Gundren Rockseeker, hires them to escort a wagon to Phandalin. Gundren has gone ahead with a warrior, Sildar Hallwinter, to attend to business in the town while the characters follow with the supplies. The characters will be paid 10 gp each by the owner of Barthen’s Provisions in Phandalin when they deliver the wagon safely to that trading post." This campaign is designed for those who are just starting out with D&D or who have not been playing for a very long time. It will the perfect way to get use to the gameplay and rules of Dungeons & Dragons all while following a classic introductory campaign. There will be a Session 0 that will be for free. Let's have fun together and explore the adventure which is the LOST MINE OF PHANDELVER.

Artist
Game Designer
Multi-lingual

2 years on StartPlaying

53 games hosted

Highly rated for: Storytelling, Creativity, World Builder

Additional Details

How to prepare

Ideally, players should have a level 1 character ready and have reviewed the basic rules of standard D&D 5e game-play. But it is ok if that cannot occur before our 1 on 1 session. Players will also need to be ready to set up the links that will be sent to them to prep for the vtt that will be used for online play.

What I provide

I will provide a free Session 0, detailed maps, visual references, free access to the VTT, free aid in character creation, the campaign of "The Lost Mine of Phandelver", access to the players manual for those participating in the adventure.

Gameplay details

Players can expect to have the opportunity to truly Role-Play with the characters they have created as well as explore various ways to approach each scenario proposed to them throughout the campaign. I encourage players to explore whatever possibility comes to mind. Combat will move at the pace that best suits the players involved.

Content warnings

    (none)

Safety tools used
  • Aftercare
  • Bleed
  • Breaks
  • Debriefing
  • Luxton Technique
  • Luxton Technique Discussion
  • Open Door
  • Session 0
  • Stars and Wishes
How will character creation work

I would ideally like to have the players create their characters before hand either via D&D Beyond and from there, we can review the characters together 1 on 1 before the session 0 for whatever questions and adjustments that the players may have. I am also open to building the character from the ground up with the player during the 1 on 1 session. Character creation session will be free.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Open to all

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