Job 1 - The Blade of Monkovi [Part one of 'Sharn Aboil' series]
Dungeons & Dragons 5e on Roll20, Discord
About the adventure
Set in the world of Eberron, they players will be sucked into a vivid world that is an amalgamation of fantasy, dark, pulp adventure, film noir, and gaspunk into a new setting introduced at its inception: Dungeonpunk! The world, created by 2 dragons, have scraped and persevered through alien invasions, mass war, and even close to magical nuclear detonations. Set 20 years after the arcane bombing of the 6th Country, set in one of the largest cities in Khorvaire, that keeps Breland afloat; the vast metropolis of Sharn. Also known as the City of Towers due to the vertical build of how the city is constructed, the top of the city is as bright and wonderful as the Dragonmarked houses' wealth and treasure, immaculate and beautiful. But there is more to it than how shiny its surface is; the lower you get with the city, the more blackened corruption you find that Breland would like to ignore. Each of our wayward adventurers have come to the Lower City of Sharn with one thing in common: they are broke, poorer than the goblin begging on the street corners. For them to be able to move up in this cutthroat city, they need work, and most is not the most clean of jobs available to be able to get by. A new hope arises for those willing to face danger, as new adventure's guild, Notercraf Adventuering Co., has opened its doors, looking for new applicants to handle a large variety of the oddball and dangerous jobs. The first job the party is tasked to help solve the murder of one of the guild's new operatives, Brywin Itzelhoff. She went missing while working for one of the first jobs for the new company; on the job for Jasma Korkesha, a beautiful 'half-elf' songstress of the local watering hole; the fish's tale. The task? To find her missing sister. But what happened to Brywin was on the job searching for Eltara Korkesha? Why would an elf in The Lower City matter enough to draw the attention of Mob Bosses? What will the adventurer's discover another, the city, or the titular Knife of Monkovi? The only way to find out... Is to play!
How to prepare
The more you can learn about the setting, Eberron, the better you will be, but this game also serves as an introduction to the feeling and vibe of the setting! Looking up Sword and sorcery, pulp action, dungeon punk, and film noir media will also help to get into the mood of the game. Think Conan the Barbarian, Johnny Quest, H.P. Lovecraft, Robots, Van Helsing, and D&D were mashed together, and you have an idea of what the setting is like.
What I provide
Will be handling most of what I can on Roll20's end, but will mainly be used to simulate a tabletop and dice rolls, so a depth of needing to understand the system is not a requirement.
Session boils down to; recap, planning, exploration, interacting with set pieces, (usually combat), than resolution of interaction, try to end on clifhangers
Safety tools used
How will character creation work
We will sit down, explain the game and setting, and have a discussion if players have an inkling for a certain way of character creation. If no one has a preference, I will offer everyone to use Point Buy to create 1st level characters, utilizing a handful of approved books. - PHB, E:RotLW, XGtE If there is material outside of the preselected material, ask! I can look it over, and give a thumbs up or down on if it will be allowed, (fairly flexible). All i ask is to read the group, and bring your optimization to balance the rest of the group for the most fun to be had!
Players can expect
- Combat/Tactics: Low
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Open to all
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