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Dungeons & Dragons 5e, Pathfinder 2e, Shadowrun, Homebrew Game, City of Mist on Fantasy Grounds

Dungeons & Dragons 5e

Fantasy Grounds

About the adventure

You are sent out into the countryside with a cry for help from one of the leader of the nearby town. They have a problem, and you are the solution! In Dungeons & Dragons, you and your companions are in a town called Phandalin (Fan-Duh-Lin) where a young white dragon is sporadically terrorizing the town and the outlying homesteads! Quests are provided upon the characters upon entering the town and bringing back proof. When the main missions are done, the quests will be replaced with additional quests about the surrounding area. Shenanigans will ensue.

Professional Game Master

Matt Mason

4 years as a TTRPG player

0 years as a Game Master

0 games hosted

Brings Every D&D book on DNDBeyond and all the downloads for Pathfinder Second Edition to the table

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Additional Details

How to prepare

Please have Fantasy Grounds Classic Demo downloaded prior to getting into the game. If you have a physical or PDF of the rule books, you may go ahead and look up the rules of the game, however reading up on the adventure will be a no go and the contract will be terminated upon learning you have been farming by looking at the module.

What I provide

Players will get custom made maps of the adventure and story telling of intermediate to advanced storytelling. If the party wishes to take a copy of the maps home via PDF, a private message between GM/DM will need to be discussed.

Gameplay details

Roleplaying is a must, from thoughts and feelings of your character to combat which will happen. Exploration will happen, so pack a lunch as you might be sharing it with a stranger on the road or eating it after a dangerous encounter of monsters which roam the countryside! I don't like rolling the dice to seeing if the random encounter happens and would rather have you roleplay the situation and then roll the dice to see if it panned out. Combat will revolve around the rules governing them as well as Exploration Rules for either system.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

Character creation will happen during session zero and will not impact your first session. At the beginning of your first session, you will be level 1 and will learn and grow with your character to see what they will evolve into. If you want to build a character before the session begins, send me a copy of the character concept, background information including, minimum, a 1 page summary of your character's backstory which is single spaced, Times New Roman and at 9 font. Players will need to bring their own character profile. If the players don't want to pay for one or are waiting for one to come in from an artist, they will be provided with a template until one is found. A talk between GM/DM will need to happen to craft something if your character cannot be found before the session begins.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Beginner

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Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 2 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: Beginner
  • Glowing demon knight leading an army of undead

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