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The Explorer's Guide To Wildemount | Frozen Sick

The Explorer's Guide To Wildemount | Frozen Sick

Dungeons & Dragons 5e on Roll20, Discord

Price per player-session

You will be charged when a session starts



  • Duration: 3 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

About the adventure

This is a safe space for all types of players, so gather your family/friends and let's play D&D! Something is killing people in Palebank Village, and if the characters don’t stop it, they might be next. “Frozen Sick” is an adventure that takes characters from 1st to 3rd level and introduces them to the continent’s Biting North region—the bleak arctic realms of the Greying Wildlands and Eiselcross. In this session, I will introduce players to Wildemount via Roll20, a free virtual tabletop.

Women/Femme Identifying

3 years on StartPlaying


458 games hosted


Highly rated for: Teacher, Voices, Storytelling

Additional Details

How to prepare

Players will need an account (free or paid) on the following platforms: - for token/character management & battle map interactions - for audio/text communication (video optional) - (optional) for character sheet management (the player will need to install the Beyond20 extension and will be responsible for procuring the content needed for their character) Players will need a computer with internet access for running Roll20 (it is not very "device" friendly right now). Discord can be accessed on a tablet, phone, or PC and will require audio input/output capabilities at minimum. (Video is optional.) Session-specific links will be emailed to you & posted in the SPG prep-materials upon acceptance to the table. Basic knowledge of D&D 5e and your character's abilities and features is highly recommended for optimized play time, but there is always grace for new players who are learning at Katie's table.

What I provide

Katie will provide necessary maps, lore, adventure, and story hooks, and she will help with "the rules" of the game (though they're more like guidelines to keep things consistent and fair). Preparing an epic adventure takes time, attention to detail, and planning. So. Much. Planning. As your game master, I do research, manage scheduling, and put together encounters, maps, stories, and sometimes even ready-to-play characters. I have to know how to play all of the creatures/characters you encounter, "the rules" of the game, the story and lore, AND have backup plans for my backup plans. It's quite a lot of work, but my players are worth it. 
 I encourage role playing and character voices, and use safety tools like the "X-card" and "lines and veils" to ensure that everyone is having fun. I welcome questions and feedback regarding the adventure content--yes, I will keep secrets and plan for big reveals, but your choices determine the outcomes just as much, if not more than, the dice.

Gameplay details

Content warnings for this module include but are not limited to: freezing to death, illness/affliction, isolation, undead/necromancy, banditry Katie's table strives to be inclusive of all types of players and everyone is expected to keep their "Plays Well With Others" badge on at all times. ;-) The number one goal is to have fun creating and interacting with a fantastical collaborative story! Players should work together, not against each other, and be prepared to share the spotlight. RPG Safety tools are readily available to use if necessary (X-card, lines/veils, communication with DM, breaks, etc.). They are there if you need them, and if you don't need them, please be respectful of those who might. Gameplay will include theatre of the mind, battle maps on roll20, and in-character role-play opportunities. The GM will present the obstacles and details and the players will respond and interact.

Content warnings


Safety tools used


How will character creation work

Upon acceptance, you will receive an invitation to your private game, and will have access to various resources within my compendium upon booking your session(s). You can make your own character using the 5th Edition Player's Handbook (sorry, no Minotaurs and Hobgoblins in this one) or you can choose from a variety of pre-made characters which you will be able to customize as you level up. If you wish to create your own, we should get them established before the first session (unless you would like a "session zero" to learn how to build characters), and Katie is happy to assist if necessary. We will start at level 1 (unless the recruiting notes say otherwise), so it is recommended that you use the charactermancer in Roll20 to build your character. The charactermancer will also make sure that you stay within the rules of character building, so it's a great tool for new players to explore. DnDBeyond is also available as long as the player has the Beyond20 extension which will link to our virtual table top ( so the gm can see your rolls and assist with any questions you may have about your character.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Open to all

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