Icewind Dale: Rime of the Frostmaiden* (Presented by Paragon)
Dungeons & Dragons 5e on Roll20, Discord
Price per player-session
You will be charged when a session starts
$20.00
Information
Duration: 3.5 to 4.5 hours
Number of players: 2 to 6 players
Experience required: Open to all
Price per player-session
$20.00
About the adventure
The sun no longer graces the lands of Icewind Dale; only a cold nightmare remains for its inhabitants. For the past two years, the sun has vanished, taking with it the warmth, light, and life it once bestowed. Now, only the aurora borealis for a few hours each day pierces through the frozen darkness that persists, illuminating the horror left behind by the vanishing of the sun. Each character will have the opportunity to represent one of the Ten Towns, the sole remaining living settlements in the area, and save for a few isolated groups. Generations ago, the wise leaders of these towns forged a resilient alliance, standing firm against the onslaught of savage orcs, ice dragons, and the malevolent Crystal Shard, "Crenshinibon," its mark still etched upon the land. Now, a new era dawns, calling for renewed collaboration among the towns. As their representatives will you bring unity and help solve the issues that bring division or fall and perish a frozen white death? This game is tailor-made for adventurers eager to express their characters' stories and reshape the destiny of Icewind Dale. Your actions could pull it back from the brink of annihilation or thrust it even closer to that precipice. As the saviors or destroyers of a beleaguered populace, you embody their last glimmer of hope. However, not all town leaders are as virtuous as they appear; navigating your town's interests, your personal inclinations, and the dynamics with fellow players could lead to an interesting adventure, to say the least. What can you expect from the adventure itself beyond what we will do together for your character? 1. Immerse yourself in the intrigue of Frostmaiden's history and unearth the divine secrets that created this land's fragile state 2. Arm yourself with the unique, maddening artifacts exclusive to this adventure module. Forged through duergar madness and desire, these items will help you unleash your strength! 3. Show your curiosity and intellect by revealing the dark secrets buried under the ancient ice, dylight could not reveal them but perhaps now in the dark, the eyes of those who are willing to see the truth can see them
Additional Details
How to prepare
✔️ a good mic, nothing fancy just something that sounds good ✔️ background noise clear environment around you, unless you can mute and unmute really well. ✔️You will need some basic understanding of 5E to play. Real the basic introduction to DnD , watch some videos, I can recommend some ✔️You will need discord and roll20 account ( which are free and I'd be happy to help you with the setup)
What I provide
I will provide the adventure but beyond that! ☑️custom artwork to add to the adventure both manual and AI-generated to complete the experience and make it even more immersive ☑️ Hundreds of new maps are added to the adventure to fit scenes and locations where none are provided in the adventure or encounters ☑️ Custom soundtracks for combat, environment, sound effects, and even dialogue ambiance soundtracks ☑️A good knowledge of DnD 5e as I have been DMing it since it came out ☑️ New handouts and interesting items ☑️ My designer experience to help make the adventure more fun for the group if needed but also interweave your backstory with the world and make it come to life and matter into the world, not just a railroad adventure. As well as design the game so that your actions matter on a larger and smaller scale to the world. I have been designing tabletop and video game adventures and writing stories for a decade, and Try to bring a fresh and unique flavor to your adventures with me and the group. ☑️ Animated maps and effects whenever possible
Gameplay details
🗒️ I gravitate towards games that emphasize immersive roleplay and empower players to make meaningful choices, it's worth noting that in DnD, combat is an integral part of the experience, and you can expect it be an obvious part, I just don't enjoy combat slog fests. 🗒️ I am open to incorporating homebrew content and Unearthed Arcana materials to enhance the uniqueness of our player characters, but I'd like to take the time to carefully review these materials beforehand. I know that everyone gets excited about homebrew and I am willing to work with you but I get the final say, don't expect a blanket approval UI need to read it first. 🗒️ This adventure is tailored to embrace the essence of player agency, encouraging exploration and survival elements within the genre.
Content warnings
(none)
Safety tools used
Lines and Veils
Session 0
X, N, and O Cards
How will character creation work
🪁 Character creation will happen during session 0, unless you have preloaded the work for yourself beforehand. We will also discuss the group identity so to speak during session 0 as well, do the characters know each other, how do they start off, who are they, and so on.
Players can expect
Combat/Tactics: Medium
Roleplay: High
Puzzles: Low
Experience Level: Open to all
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