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DECOMPOSITIONS presents: DEEP CARBON OBSERVATORY

21 Reviews

DECOMPOSITIONS presents: DEEP CARBON OBSERVATORY

Dungeons & Dragons 5e on Roll20, Discord

Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 3 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: Advanced
  • Price per player-session
    $20.00

    About the adventure

    ##ABOUT DCO Deep Carbon Observatory is an award-winning module by Partick Stuart. The module is a strange an grim tale of an adventure up river. Imagine Apocalypse Now combined with the Twilight Zone in a fantasy setting, directed by David Lynch. If that means anything to you, then you are in the right place. “Once there was an Empire of unspeakable wealth that traded in secrets, dark wonders and death, and many of the strange things now on earth were theirs. They drew their power and magic from a gate within the earth. But, as their kingdom slowly died, they locked away their treasure with a lake, and set there sleepless and indestructible guards. Everyone knows where it is, on the Lock, upriver of Carrowmore. No-one who goes there has ever come back.” This is a game for experienced players who are looking for more of a challenge in the game. This is a game of deep lore, difficult encounters, and a different way to die around every bend in the river. If you have a few games under your belt, DCO will deepen your love for RPGs. If you are an expert player, DCO will change your perspective on how to play. ### What DECOMPOSITIONS offers. How many hours per week does your regular DM spend preparing a game? Most DMs spend 2 to 4 hours prepping. There are a number of "expert DMs" out there who boast they don't spend any time preparing. This is fine for a casual game with your friends, but I am laying out much more for you on the virtual tabletop. As the DM of this game, I have already put in several **weeks** of work preparing maps, drawing original art, decoding the module, and planning for whatever schemes the PCs may come up with. As a pro subscriber, I have access to Roll20 features casual DMs don't. Covering the cost marks a commitment to the game as a player, eliminating no-shows and making a memorable game happen every week for less than the price of a movie ticket. Deep Carbon Observatory is my favorite module, and probably one of the best ever written. I look forward to presenting this game at the highest possible level of play. -Sincerely, Decompositions

    Professional Game Master

    Decompositions

    21 Reviews

    20 years as a TTRPG player

    20 years as a Game Master

    40 games hosted

    Brings Decades of tabletop role-playing experience, excellent jams that fit every moment, character voices, original artwork, maps, Roll20 expertise, and everything you could want in a Gamemaster! to the table

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    Additional Details

    How to prepare

    Abandon all hope. Not really. Come to the game with an open mind. Every DM does things a little different. Understand that there are strong elements of horror happening in this module. If you wouldn't feel comfortable watching a horror film, then you may want to look for another game. Make sure you have a microphone, headphones, a roll20 account, and discord.

    What I provide

    This adventure has been prepared in Roll20 with custom maps and player tokens that I will make from the character art that you provide. We will use my Discord for Voice, text, and video (if wanted)

    Gameplay details

    This is a low-magic setting. Exploration, role-playing, and ingenuity will be the key to success. There is plenty of combat to be had, but understand that you'll most likely be fighting to survive and escape rather than fighting to loot and gain xp.

    Safety tools used
      How will character creation work

      We will start with a 'session zero' to get introduced and to make sure everyone is familiar with the rules and character design process. We can plan out characters together and make sure that they really feel like part of the world. Dungeons and Dragons 5e. 3rd Level characters. Stats (16, 14, 12, 10, 10, 8). Take average HP for levels beyond 1st. This is a low-magic game. If villagers see you doing magic, they might get their torches and pitchforks. Player's Handbook races only. No Unearthed Arcana. Backstory is important but anything more than a paragraph is too much. The more you write down about your character beforehand, the less you discover about them in the game. So lets play to find out! and discover who your character is and what they are meant to become! Characters can be made in Roll20, a googledoc, on a napkin, pretty much whatever, just send it to me somehow so I can check it out.

      Players can expect

      • Combat/Tactics: Low
      • Roleplay: High
      • Puzzles: Low
      • Experience Level: Advanced

      Player reviews (21)

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