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Curse of Strahd

4 Reviews

Curse of Strahd

Dungeons & Dragons 5e on Fantasy Grounds

Price per player-session
You will be charged when a session starts


  • Duration: 3.5 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Price per player-session

    About the adventure

    The lands of Barovia are enshrouded in mists and mystery, no outside knowledge of this place to be had; The roads are muddy, the people are empty, dejected and sad -- Their clothes threadbare and their lives just as so. Drawn into Barovia by a power far, far greater than yourselves and entrapped in a game you could not possibly comprehend, your struggles shall not only be in the body...but in the mind. The fog shall not let you go, nor shall it's dark master. I like a very roleplay heavy setting, dialogue is enjoyable to really season the combat where it matters. Curse of Strahd is an excellent vessel for this due to it's heavy, grim narrative with a very bleak fate for the players from the very beginning. The sheer amount of interweaving plots and living characters give this module a strange Transylvanian life of it's own, foiled against some of it's more goofy sections of almost self-parody. I haven't had the opportunity to run this campaign yet, but I would certainly like to put all of my reading to use.

    Professional Game Master



    4 Reviews

    6 years as a TTRPG player

    6 years as a Game Master

    23 games hosted

    Brings 5th Edition, Fantasy Grounds Classic & Unity, The Witcher TRPG to the table

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    Additional Details

    How to prepare

    Create characters and install the Fantasy Grounds DEMO (If you don't already own Fantasy Grounds). Set aside the time for play.

    What I provide

    What I ask of my players, and a solid experience. And maybe some good voices.

    Gameplay details

    A typical session varies, depending on where the party currently lies in the story. However, Curse of Strahd is one of the flagship modules for 5th Edition featuring horror, puzzles, suspense, mystery, adventure and more. It starkly resembles the typical 'Transylvania' fantasy. Much of Curse of Strahd relies on exploration and the curiosity of the players to unravel this great big mystery of puzzles, lore and death spread out across an impressively large world map. There'll be a fair amount of dialogue to be had along with smaller quests and such to gain access to rumors, lore and story direction. Did I mention there's a treasure hunt? I'll personally be taking some time to really devote to making the misty forests, distant werewolves, frightened peasants and sometimes beautiful world of Barovia come alive and demand your immersion. This includes the details of the creatures you will encounter, the environments you'll trudge through and even the mannerisms of the non-player characters.

    Content warnings


    Safety tools used


    How will character creation work

    They may be created beforehand via any method you desire, but players will need to be prepared to transfer them over to Fantasy Grounds. It's an easy process and quite quick as I own all of the modules for Fantasy Grounds, character building just boiling down to drag, drop and type. No UA, please.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: Open to all

    Player reviews (4)

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