Blood War and Mud | 5e | WW1 | Homebrew |Weekly
Dungeons & Dragons 5e, Homebrew Game on Discord, Roll20
Price per player-session
You will be charged when a session starts
$20.00
Information
Duration: 3 to 4 hours
Number of players: 2 to 6 players
Experience required: Beginner
$20.00
About the adventure
The campaign is a WW1 style game with lots of Homebrew weapons for to use against a variety of undead and demonic foes. From gritty trench fighting, nighttime raids and cavalry charges you will be fighting in the Blood War under the command of Field-Marshal Alocer. Across the war-torn land of Ophanim you will rise through the ranks liberating your world from fiendish forces. While you are not necessarily playing evil characters, working beneath your fiendish commanders and fighting monsters from the abyss will definitely lead to not just physical, but considerable mental scarring as well. This campaign will start with PC's at level 1
Joji (she/they)
5.0
(14)
1 year on StartPlaying
28 games hosted
Highly rated for: Inclusive, Creativity, Voices
Average response time: 3 hours
Response rate: 100%
Additional Details
How to prepare
A computer, mic, headphones and a stable internet connection. You will need to make an account in both Discord and Roll20 is you haven't already got one. Some setting appropriate character art from Pintrest or Google.
What I provide
I will have Roll 20 Pro Features which include dynamic lighting and custom made maps for our adventures. I try and keep an up to date compendium of NPC's and in game factions for you peruse in your own time. Most of the games I run will have a fair bit of Homebrew content that I like to think make my games of D&D a bit more fresh and unique.
Gameplay details
Safety Tools: - I go over specific triggers and ask my players how they feel about all of the listed content warnings during session 0 - I use the Safety Tools within Roll 20 and keep an eye on Discord Private Messages during play - If I foresee specific themes being prevalent in an upcoming session I privately message each player and take their feedback on how we want to proceed - After play their is time set aside to for aftercare to debrief and for players to give feedback
Content warnings
(none)
Safety tools used
- Aftercare
- Breaks
- Debriefing
- Lines and Veils
- Open Door
- Session 0
- X, N, and O Cards
How will character creation work
This campaign starts at level 1 that will be made along side me on Roll20. With all the custom weapons and equipment you're going to need some assistance. Pretty much any character races and class/subclass options are allowed but starting equipment and backgrounds will be setting specific.
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Beginner
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