Arena of Champions- a combat centric level 16 adventure
Dungeons & Dragons 5e on Roll20
Price per player-session
You will be charged when a session starts
$30.00
Information
Duration: 3.5 to 4.5 hours
Number of players: 2 to 6 players
Experience required: Open to all
$30.00
About the adventure
In honor of Tempus, Hillsfar will host the Celebration of Swords – the largest battle tournament that the Moonsea has ever seen. Warriors from across the multiverse will descend upon the arena for a chance at eternal glory. Does your team have what it takes to become champions? This adventure revels in the glory of high tier D&D combat. Its primary purpose is to allow players to enjoy battling their high-level characters through a series of exciting encounters.
Dev Alva (they/them)
5.0
(160)
3 years on StartPlaying
1047 games hosted
Highly rated for: Creativity, Knows the Rules, Inclusive
Average response time: 5 hours
Response rate: 67%
Additional Details
How to prepare
Players need a working mic and access to a computer. The game will be held over discord and roll20, so you will need an account on both. Players will need to make their character sheet ahead of time in roll20 or dndbeyond. If dndbeyond, they will need to have the chrome extension beyond20.
What I provide
I will be providing a discord server, a roll20 room that we will be playing in, soundscapes, and a fun experience for all!
Gameplay details
This game contains safety tools. There will be no sexual assault, homophobia, or transphobia in my games.
Content warnings
(none)
Safety tools used
- Breaks
- Luxton Technique
- Open Door
- Session 0
- X, N, and O Cards
How will character creation work
Character creation will be done before the game. If you can create your character sheet on roll20 that would be the best, but I also accept Dndbeyond sheets that can be linked to roll20. Character creation rules: Level 16 Point buy (27) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Van Richten’s Guide to Ravenloft, Monsters of the Multiverse, Astral Adventurer’s Guide, Glory of the Giants Magic items: Allowed from sourcebooks above 2 legendary 3 very rare 4 rare or uncommon banned magic item list: wave, whelm, blackrazor, potions of giant size, talisman of pure good, iron flask, broom of flying, adamantine armor, mizzium armor, bag of devouring, horns of valhalla, manual of golems You will start out with 12,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 50gp /// Climbing- 75gp /// Animal Friendship- 100gp /// greater healing- 100gp /// water breathing- 100gp /// superior healing- 500gp /// supreme healing- 1000gp /// invisibility, heroism- 5000gp /// speed, invulnerability- 10,000 Cantrip- 25gp /// 1st- 75gp /// 2nd- 150gp /// 3rd- 300gp /// 4th- 500gp /// 5th- 1000gp
Players can expect
- Combat/Tactics: High
- Roleplay: Low
- Puzzles: Low
- Experience Level: Open to all
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