An Adventure in Eberron
Dungeons & Dragons 5e on Roll20
Price per player-session
About the adventure
Eberron is a huge, magic-punk fantasy world developed by Keith Baker. It's my absolute favorite to run games in! Lightning rails that rocket at hundreds of miles an hour down rickety tracks, huge airships propelled by captive fire elementals, lost ruins full of bizarre artifacts and horrifying creatures from beyond our realm of understanding. And so much more. My favorite way to run games in Eberron is to show my players a map and ask them where they want to go, and that's exactly what I'd like to do here.
How to prepare
Webcams are absolutely not required, though I do ask that all players have a mic and a generally quiet place to play the game. No software installations are required. I do ask that players familiarize themselves at least a little bit with the rules of 5e before playing, though again, I will be hosting a session 0 and can go over any questions then.
What I provide
As we'll be playing virtually, I'll be bringing a thoroughly prepared Roll20 game, but not much else.
Safety tools used
- Lines and Veils
- Monte Cook RPG Consent Checklist
- Session 0
How will character creation work
Characters can be created beforehand, or during a session 0 that I'll run regardless. I prefer to start at level 3 and am open to homebrew, but I definitely need to vet it as I've run into a lot that's poorly done.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Low
- Experience Level: Open to all
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