Dungeons & Dragons 5e on D&D Beyond
Dungeons & Dragons 5e
About the adventure
Ever since the Draconic War, the cause of the extinction of the Ancient White Dragons, there has been no big wars or fights. Small battles and disputes for sure but nothing too big. The world is split into multiple countries that have their own climate: New Dawn- The Forever Spring Country, the capital of the world where the kingdom is located and the most popular place to go for upcoming adventurers and people who want money Jama- The Winter Country with snow covered mountains where mostly Tabaxis and other animals with fur live Hum Parch- The Dry Country, basically one big desert where you see Warforged parts scattered and small towns and villages around the two bodies of water Imtur- The Rocky Country, this is a Dwarves dream with many mountains and connecting underground systems with lots of gems and valuable rocks Glad Dor- The Forest Country, the second most popular country that flourishes with nature life and plants. It is known as a ranger's safe haven and is a place to go for relaxation You all have been working for an Employer in New Dawn, but on this day you have a new mission that seems to have more behind it than you initially thought.
How to prepare
You'll need to have a mic at the least, I know showing your face can be a task at time, I would suggest having your own dice and character sheet but if you have D&D Beyond that is fine.
What I provide
I will have my own dice and unfortunately I am terrible at drawing so I'll give the main map of the world but for specific towns and villages I don't have maps but if this not good enough let me know and I can make them for you.
Safety tools used
How will character creation work
Level 1, and you should create them beforehand so more time for the campaign. But, if you have question I would be happy to help
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: Open to all
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