The Space Odyssey

The Space Odyssey

You find an abandoned nautiloid ship and you take it for a spin uncovering a massive conspiracy

TYPE

Campaign

LEVELS

4–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 12:00 PM UTC

Session Duration / 2–3 hours

2 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined

Meet your party members

2/6

About the adventure

this is a beginner friendly campaign that is inspired by the game series mass effect So you and your group of friends were still drunk that when you stumbled into the woods and found a strange and abandoned space ship, completely unaware its a nautiloid ship that's used by mind flayers well you and your friends stole it and started having a bunch of adventures including intergalactic ones where you even recruited some people to join you to keep this spaceship running. only to eventually stumble onto evidence that a group of more zealot than normal gith and mind flayers have created a TERRIBLE alliance and are preparing to dominate the galaxy and sword coast so its up to you and your stolen space ship to stop it

Meet the Game Master

5.0

(25)

TOP GM
LGBTQ+
Neurodivergent
Voice Actor

1 year on StartPlaying

143 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

I'm twenty-four years old. I have been playing and being a dungeon master for nearly two years now D&D has become my focus and my life, as it gave me a meaning that nothing else has. D&D is more than just roleplaying; it gives you confidence, inspires you, and builds connections and skills to work as a team. I find that completely beautiful, which is why I want to run campaigns to see all types of characters and watch as you become a completely different person. Horror is a major focus point for the majority of campaigns, as I find that when thrown into something horrific, a lot of my players surprise me by seeing the good in the NPC, bringing hope or (mayhem), as it shows that while a campaign might be horror and dark, it doesn't have to be bleak and hopeless. I love getting to know my players, not only because it's important as a DM, but I believe it helps build trust so they feel like they are able to come to me with any issues, as sometimes I'm finding out that when you're a DM, sometimes they don't want to bother you with a problem, and I always say no problem is a silly problem if it's bothering you, and I love to have a chat, even if it's not about the campaign. I think in my heart I'm an entertainer and make sure everyone has a good time.

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Character creation

Creating your character

i need players to have player character sheets before session 1. stats is either standard array or roll for them. pcs sheets need to be created on either dnd beyond or roll20 somewhere i can get regular updated access. pcs are starting at level 4 and homebrew and third party content is allowed as long as i have approval. pcs are already friends and an adventuring party gith for this campaign is banned

What to expect

Preparing for the session

i need players to have a roll20 account, be able to use dnd beyond and prepared to go on discord for the calls where i have an active server

What Amy brings to the table

i provide voice acting and atmosphere for my player to help get them invested and entranced in the scene and the world by not only story telling through words but subtext cues and paying for artists for free pc art for my players

Homebrew rules

If it just hits the AC you take half damage same goes to the enemy Meanwhile full benefit of a potion costs an action

Equipment needed to play

Internet

Computer

Microphone

Safety

How Amy creates a safe table

In Session 0, I discuss player boundaries and also share my own boundaries as the DM. It’s also a great opportunity to set clear expectations for the campaign before we start playing. If any issues arise later for any reason, I’m happy to hold another Session 0 to revisit boundaries and safety tools together. During sessions, I build in regular breaks (usually 5–10 minutes, or longer if needed). These give everyone a chance to rest mentally, grab something to eat, or take care of personal needs. Players are always welcome to request a break at any time. During more intense sessions or scenes, I remind everyone that my private messages (DMs) are always open. If you ever feel uncomfortable but don’t want to speak up in the moment, you can message me privately. I take all feedback seriously and will prioritize your comfort. At the end of intense sessions, I always do a quick check-in to make sure everyone is okay

Content warnings

Body Horror
Extreme Violence
Execution
Genocide
Gore
Kidnapping
Mass Death
Talk of Superior Race
Terrorism

Safety tools used

Frequently asked questions