The Space Odyssey
You find an abandoned nautiloid ship and you take it for a spin uncovering a massive conspiracy
$20.00
/ Session
Details
Weekly / Saturday - 12:00 PM UTC
Session Duration / 2–3 hours
2 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
this is a beginner friendly campaign that is inspired by the game series mass effect So you and your group of friends were still drunk that when you stumbled into the woods and found a strange and abandoned space ship, completely unaware its a nautiloid ship that's used by mind flayers well you and your friends stole it and started having a bunch of adventures including intergalactic ones where you even recruited some people to join you to keep this spaceship running. only to eventually stumble onto evidence that a group of more zealot than normal gith and mind flayers have created a TERRIBLE alliance and are preparing to dominate the galaxy and sword coast so its up to you and your stolen space ship to stop it
Game themes
Meet the Game Master
1 year on StartPlaying
143 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
Average response time: Under 1 hour
Response rate: 100%
About me
I'm twenty-four years old. I have been playing and being a dungeon master for nearly two years now D&D has become my focus and my life, as it gave me a meaning that nothing else has. D&D is more than just roleplaying; it gives you confidence, inspires you, and builds connections and skills to work as a team. I find that completely beautiful, which is why I want to run campaigns to see all types of characters and watch as you become a completely different person. Horror is a major focus point for the majority of campaigns, as I find that when thrown into something horrific, a lot of my players surprise me by seeing the good in the NPC, bringing hope or (mayhem), as it shows that while a campaign might be horror and dark, it doesn't have to be bleak and hopeless. I love getting to know my players, not only because it's important as a DM, but I believe it helps build trust so they feel like they are able to come to me with any issues, as sometimes I'm finding out that when you're a DM, sometimes they don't want to bother you with a problem, and I always say no problem is a silly problem if it's bothering you, and I love to have a chat, even if it's not about the campaign. I think in my heart I'm an entertainer and make sure everyone has a good time.
View Profile →Character creation
Creating your character
i need players to have player character sheets before session 1. stats is either standard array or roll for them. pcs sheets need to be created on either dnd beyond or roll20 somewhere i can get regular updated access. pcs are starting at level 4 and homebrew and third party content is allowed as long as i have approval. pcs are already friends and an adventuring party gith for this campaign is banned
What to expect
Preparing for the session
i need players to have a roll20 account, be able to use dnd beyond and prepared to go on discord for the calls where i have an active server
What Amy brings to the table
i provide voice acting and atmosphere for my player to help get them invested and entranced in the scene and the world by not only story telling through words but subtext cues and paying for artists for free pc art for my players
Homebrew rules
If it just hits the AC you take half damage same goes to the enemy Meanwhile full benefit of a potion costs an action
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Amy creates a safe table
In Session 0, I discuss player boundaries and also share my own boundaries as the DM. It’s also a great opportunity to set clear expectations for the campaign before we start playing. If any issues arise later for any reason, I’m happy to hold another Session 0 to revisit boundaries and safety tools together. During sessions, I build in regular breaks (usually 5–10 minutes, or longer if needed). These give everyone a chance to rest mentally, grab something to eat, or take care of personal needs. Players are always welcome to request a break at any time. During more intense sessions or scenes, I remind everyone that my private messages (DMs) are always open. If you ever feel uncomfortable but don’t want to speak up in the moment, you can message me privately. I take all feedback seriously and will prioritize your comfort. At the end of intense sessions, I always do a quick check-in to make sure everyone is okay
Content warnings
Safety tools used
