Skies of Venture |18+|No AI| Sky Pirate Adventures in Airships

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Skies of Venture |18+|No AI| Sky Pirate Adventures in Airships

You uncover an airship in your sky island town. You board it to search chase treasure and the evil trading company that seeks to control the skies.

TYPE

Campaign

LEVELS

2–6

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

1 player following this game

Weekly / Wednesday - 5:30 PM UTC

Session Duration / 3–4 hours

1 / 6 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/6

About the adventure

The Sky Islands of Venture were once continents on a planet much like Earth or Golarion, but various forces conspired to contain and control it due to the presence of dangerous magics. Venture was torn from the universe and placed in a gap between space and time, drifting between the astral plane and hidden from the gods. Airships have only just taken to the skies in hopes to connect again with the world, but nefarious plots lie in wait to gain control of the world and plunge it even further away from the universe, and cut off any hope of returning. You can view more information at the following link here: https://docs.google.com/document/d/1smrhXByFe0MiKqSa3NWfhUzIbVPk56gIwUS_TxuutNY/edit?usp=sharing

Game style

Hexcrawl / Exploration

Sandbox / Open World

Combat Lite

Roleplay Heavy

Meet the Game Master

4.9

(7)

LGBTQ+
Queer
Neurodivergent
Artist
Cosplayer
Game Designer

Less than a year on StartPlaying

23 games hosted

Highly rated for: Inclusive, Beginner Friendly, Knows the Rules

Average response time: 4 hours

Response rate: 100%

About me

I'm an Aspiring Game Designer and Pixel Artist with a long time love of ttrpgs! I started playing at 8 years old in Changeling the Dreaming, and started GMing in high school with Pathfinder 1st edition. I'm a queer friendly agender games master with a love of expressing characters through mechanics and level and map designs! I fully believe that a rich detailed world inspires rich detailed characters. Although I would describe myself as combat oriented GM, a good meaningful combat means investing in the characters even outside of the mechanics, and doing nothing but combat all the time doesn't make for the most engaging campaign.

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Character creation

Creating your character

There will be a free session zero to go over character creation together. Players will all start at level 2 using Free Archetype and Ancestry Paragon. Pathbuilder 2e will be recommended as a way to plan out a character builds, but everything you need to make a character will be in foundry. During character creation we will also go over safety tools and have a discussion about topics to be included in the game.

What to expect

Preparing for the session

Make sure to have a discord account before the session is ready. A discord link will be provided when all players are gathered. Make sure you have a computer and browser capable of running Foundry. The game will be run using Forge VTT, so making an account prior to the game is recommended. The default assumption for this game is live text. If players prefer voiced, all players must agree beforehand.

What Gray brings to the table

I will run close but not exactly rules as written, you have the freedom in how you describe your actions, your equipment, and your character outside of the mechanics of the game. For example, if you want to play your kobold as a more dog-inspired design like Dungeon Meshi, you are welcome to do so!

Homebrew rules

We will be using the Free Archetype and Ancestry Paragon optional rules, and Galactic Hero Points. We will be using a reflavoring of the starship rules from Starfinder 2e tech core, including homebrew elements to include class actions for your airship.

Equipment needed to play

Internet

Computer

Safety

How Gray creates a safe table

We will go over any soft and hard lines and veils during session zero and reaffirm them at the beginning of the session. My messages will be open for any concerns they'd like to keep private. Any player can type X, send an X emote, or use the foundry provided x-card module at any moment in the campaign to immediately shut down any safety or other concerns. There will be two breaks provided in the middle of the game to decompress. After the session, I will make myself available to discuss the session and ensure no lines or veils were crossed and to follow up on how the session made you feel.

Content warnings

Sexual Content
Language/Cursing
Death
Character Death
Hostages
Mind Control
Murder
Warfare
Xenophobia

Safety tools used

Frequently asked questions