Heir to the Forge
The mountain trembles, villages face annihilation, and an ancient weapon awakens. Brave the forge and stop its heir before thousands turn to ash.
$30.00
/ Session
Details
Once / Monday - 5:00 PM UTC
Oct 26
Session Duration / 2–4 hours
0 / 7 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
The mountains are trembling. Snow is melting, the earth is cracking, and the people of a remote dwarven settlement fear their home will soon be swallowed by fire. Deep beneath the mountains lies an ancient forge-temple, sealed away centuries ago after a devastating war between dwarven kingdoms. Within its depths, master artificers created the Ashen Chalice, a weapon of unimaginable power capable of reducing entire battlefields to ash. Horrified by their own creation, the victors sealed it away and left an army of steam-powered guardians to ensure it would never be used again. But now, after centuries of silence, the forge has roared back to life. Someone has breached the temple, and the ancient weapon is awakening. With each passing hour, the tremors grow stronger, the ground grows hotter, and the threat of catastrophe draws closer. Your party has been called upon to venture into the heart of the mountain before it's too late. Together, you'll navigate the forgotten halls of a dwarven civilization, confront towering mechanical guardians, overcome deadly hazards, and uncover the truth behind the forge's mysterious reactivation. But the deeper you descend, the more dangerous the temple becomes, and stopping the Ashen Chalice may demand more than simply defeating whoever awakened it. The lives of an entire settlement rest in your hands. Can you extinguish the flames of an ancient war before they consume everything above? Adventure Details: This is a level 8 Dungeons & Dragons one-shot using the D&D 5e (2014) ruleset. Characters begin as members of an established adventuring party, so you already know one another and have a history of working together. Expect a high-stakes adventure featuring exploration, environmental hazards, challenging combat, and a climactic confrontation where your decisions could determine the fate of thousands. **This game uses generative AI art for some scenes
Game style
Combat Heavy
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Welcome to the Game! I'm Joe, a highly experienced GM who has been involved in TTRPG campaigns for over three decades. For me, the ultimate goal is simple: to create a good story together. What to Expect at My Table: *Deep Immersion: Get ready to be pulled in! I use unique voices and accents for every NPC, professional music, and evocative sound effects to make every scene feel real. *A Living, Breathing World: My favorite part of GMing is staying nimble. I can pivot on a dime and the world will bend and shift based on your choices. This is your story, and your actions matter. *Campaign Veteran: I have a proven track record, currently running two successful live campaigns that are over a year and a half long. Whether it's a deep dive into D&D or the dark intrigue of World of Darkness, you're joining a veteran GM who knows how to keep a long campaign thriving. *Quality VTT Experience: I use a great VTT platform and detailed visualization tools to ensure the combat and exploration are clear, tactical, and visually stunning. Don't see a system you love? Just ask! With access to hundreds of different TTRPG books, I'm happy to learn and run a new system quickly. Let's start building our epic story!
View Profile →Character creation
Creating your character
Character creation will be done using my D&D Beyond (Giving access to numerous books), before the time of game. Starting Level is 8, each character can have: A. 1 Rare magic item and one Uncommon magic item with 2 consumables or B. 3 Uncommon magic items and 2 consumables. (All subject to DM approval)
What to expect
Preparing for the session
Create a free account on The Forge: Forge-vtt.com Create a free account on D&D Beyond: www.dndbeyond.com Join our amazing Discord Community: Link given at time of sign up
What DM Noctem brings to the table
With over a 30 years of ttrpg experience, and more than a decade of that as a GM, I bring a great experience to every table, including: Music, Sound Effects, Voiced NPC's, Rule of Cool, and an amazing VTT experience.
Homebrew rules
Discussed at beginning of session.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How DM Noctem creates a safe table
Lines and Veils will be discussed at beginning of session, we do Stars and wishes for after care, discussing what the players enjoyed, and I have an open-door policy (i.e.. If something bothers anyone, reach out and it will be corrected immediately)
Content warnings
Safety tools used