Saints and Sinners - A Cyberpunk Red Campaign

Saints and Sinners - A Cyberpunk Red Campaign

Saint is dead, and he left you everything—his contacts, debts, and enemies. Can you survive long enough to take his place?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Sunday - 9:30 PM UTC

Session Duration / 2–3 hours

0 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined
About the adventure

Night City is full of people who will sell you out for a handful of eddies, a little more power, or just the chance to save their own skin. Saint was different. At least, that is what everyone says. Silas “Saint” Navarro was one of Night City’s most respected Fixers. He worked with Edgerunners, Nomads, gangs, corporations, and just about anyone else willing to do business. Saint wasn’t a good man, but he had rules. He paid what he promised, protected his people, and when he gave you his word, you knew he would keep it. Then someone put a bullet in his head. You were supposed to be doing one last simple job for Saint. Instead, you return to find him dead, his computer wiped, his Agent missing, and two glasses sitting beside an open bottle of tequila. Someone sat down and had a drink with Saint before they killed him. Even worse, Saint left something behind. His business. His contacts. His safehouses. His favors. His debts. His enemies. Somewhere in Night City are pieces of the network Saint spent years building, and for reasons you don't understand, he decided you were the ones who should inherit it. Now everyone wants something from you. Old clients want Saint's promises honored. Rival Fixers want his territory. Gangs want his connections. Corporations want his secrets, and plenty of people would rather put you in the ground than let you discover what Saint knew. At first, you are just trying to survive. But Night City has a funny way of changing people. Take jobs, build your reputation, make allies, collect favors, establish safehouses, recruit other Edgerunners, and slowly turn Saint's broken organization into something of your own. Maybe you will follow Saint's rules. Maybe you will make better ones. Or maybe once you learn what Saint actually did to build his empire, you will realize he wasn't nearly as honest as everyone remembers. This is a long-term Cyberpunk RED campaign focused on roleplay, character development, investigation, dangerous jobs, recurring NPCs, faction politics, and the consequences of your decisions. The people you help can become allies. The people you screw over will remember you. Your reputation will grow, and eventually you may find yourself being the one who decides which jobs get done and who gets sent to do them. But there is still one question hanging over everything: Who killed Saint? Because the deeper you dig into his past, the more it starts to look like Saint knew exactly what was coming. Welcome to Night City. Saint is dead. What are you going to build from what he left behind?

Game style

Rule of Cool (RoC)

Meet the Game Master

5.0

(10)

TOP GM
LGBTQ+

1 year on StartPlaying

49 games hosted

Highly rated for: Inclusive, Storytelling, Beginner Friendly

Average response time: Under 1 hour

Response rate: 100%

About me

Hi, I’m Josh — a professional Game Master with 24 years of tabletop experience and 21 years running games behind the screen. I’ve guided players through dozens of systems, specializing in immersive fantasy and gripping horror campaigns. Whether it’s high-stakes political intrigue, creeping cosmic dread, or character-driven epic adventures, I build worlds that feel alive and stories that matter. My GM style focuses on: • Deep player immersion • Meaningful character development • Strong narrative pacing • Atmosphere you can feel As a GM, nothing excites me more than watching players become truly invested — when the world feels real, the stakes feel personal, and the story matters. I love building settings that pull players in and stories that keep them thinking about the game long after the session ends. If you’re looking for a GM who’s prepared, enthusiastic, and dedicated to delivering memorable experiences every week, I’d love to roll some dice with you.

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Character creation

Creating your character

We will handle Character creation at session 0

What to expect

Preparing for the session

Roll20 and discord will be the platforms we will be using for this game

What Josh T brings to the table

Voices, visuals, maps, rule of cool and potrentially music if the players all agree

Equipment needed to play

Internet

Computer

Microphone

Safety

How Josh T creates a safe table

We will discuss safety tools during session 0

Content warnings

Alcoholism
Alcohol Use
Drugs (addiction, use, withdrawal)
Extreme Violence
Death

Safety tools used

Frequently asked questions